Just bought a s-video cable and have some questions...

#1Shamrock99Posted 7/1/2012 10:28:34 PM(edited)
Picked up a SNES/N64/GCN s-video cable from RacketBoy.

Was wondering...does it make everything look better or should I only be using it for certain games, like 2D or 3D? I know S-video provides excellent color separation, but from comparison vids I've seen it's really only super noticeable in 2D graphics. Like the HUD in Mario 64, for example. The rest of the 3D in Mario 64 looks quite nice, but it's the 2D sprite of the HUD that tells what Lakitu camera you're using and how many stars you have that seems to look night and day better.

I assume 2D sprite-based games like Mischief Makers would look much better via s-video, or am I wrong?

Will it really make a big difference in completely 3D games?

How do RENDERED games look via s-video? Like Killer Instinct Gold, for instance?


EDIT: I'll be playing on a SDTV if that matters. I tend to think N64 looks much better on a SDTV than on a HDTV....then again, I've never tried hooking it up to me LED. But I bet it wouldn't look much better than on a LCD, or even plasma.
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#2Shamrock99(Topic Creator)Posted 7/2/2012 3:28:55 PM
c'mon guys
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#3TempauraPosted 7/3/2012 10:21:24 AM
S-Video is a must for the Nintendo 64. All games will look better. Highly recommended for all types of TV, and indispensable on HD screens IMO.
#4DeanWhipperPosted 7/3/2012 9:51:33 PM
To answer most of your questions.

Everything will look slightly better, less muddy
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#5DeanWhipperPosted 7/3/2012 9:52:39 PM
Also, I myself prefer playing N64 games at 1080p on my monitor via the use of a "shady" program.
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#6shooterfan22Posted 7/5/2012 3:43:17 PM
It looks fantastic on my LED TV and that's just with composite.
#7Shamrock99(Topic Creator)Posted 7/6/2012 1:28:10 PM
Well...I've gone through play tests going between s-video (input 1) and composite video (Input 3)...and I can't say that there is much of a difference.

Games I used for my testing:
- Mario 64
- Diddy Kong Racing
- Mischief Makers
- 1080 Snowboarding
- Cruis'n USA
- Doom 64
- Rampage World Tour
- Killer Instinct Gold
- Star Fox 64

Mischief Makers showed the biggest difference because it is a 2D-sprite based game. Sharper pixels with more colors. 3D games didn't look too much different at all, in fact, it was tough to notice a difference in ANYTHING besides text and 2D sprites on the HUD of games. I had to go to Option menus a lot to look at text and see what was clearer. Pretty disappointing, but hey, they were only $6.

I guess it really just helps text become sharper/easier for me to read! Oh, and since I play my games in a Vivid/Dynamic mode on my SDTV, the s-video gives an excellent no-interference connection compared to the composite which sometimes shows weird squiggly lines (like radio interference) during dark scenes in games when most of the screen is black.

So really:
- Clearer text
- Non-interference connection

Thanks for your time, all.
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#8TempauraPosted 7/7/2012 1:22:06 AM
As we all know, the N64 3D graphics are relatively blurry, so I understand you may not see too much difference in clarity and/or sharpness. However, what makes S-Video indispensable on my setup is actually the superior color reproduction it provides. It's the main reason why a composite connection is simply not good enough for me.
#9Shamrock99(Topic Creator)Posted 7/9/2012 1:26:52 PM
The color difference was pretty much unnoticable to me. Probably because I already use a "game" setting on my TV, which I then configured to a dynamic/vivid color scheme.
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#10DookieCakesPosted 7/19/2012 3:08:07 PM
I've noticed a difference in S-Video with the PS2, DC, and Gamecube, but I've never noticed much of a difference on PS1 N64 or Snes. In fact, I think it makes some 2D games look worse.

I mostly got S-video to see if it would give some of my youtube vids a little bit more clarity, and it does a little, but I've also noticed more screen tearing in some games as well.
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