Uhh, I might not have done it right, but all this did was make it so that if the FPS were low I would basically be playing in slow motion and if the fps were high I'd be in hyper speed. --- I am William Birkin and I want my precious G-Virus! E6600 @ 2.9GHz - 2GB 800MHz - 8800 GTS KO ACS3 320MB @ 635/1600/945
Fallout 3 has vsync always on, even if you uncheck it... Utilizing the D3DOverrider from Rivatuner it makes a noticeable difference. I found I'd feel...well not nauseous, but it ran so smooth I felt strange. --- Turning the car into oncoming traffic is counter-productive.
Just so you know -- Rivatuner is a grea program by itself. Once you download Rivatuner look for the "Tools" folder and there you should see NVSTRAP, NVXML, and D3DOverrider. All this program does is sit in your system tray. Once you launch a game it will give the standard Windows "Error" or "Exclamation" sound to let you know it has accepted.
For example. The Triple-Buffering in your Nvidia/ATI menu is STRICTLY for OpenGL D3DOverrider allows you to use vsync to reduce screen-tear and renders more frames ahead to the point that it might just make you woozy. --- Turning the car into oncoming traffic is counter-productive.