The only real "interactivity" you have is sitting still and waiting for them to be talking while you frantically guess how not to accidentally get kicked out before the script ends.
I love the idea for this game, but as the game itself illustrates this kind of idea is incredibly hard to execute well. 95% of the things you will think to say will just get an "erm, yeah, uh!" while they switch the subject and pretend you never said anything at all.
#2vandwedge(Topic Creator)Posted 4/5/2010 3:17:19 AM
Its interface could also be a bit more user friendly.
Player: "You're a liar, Trip." Grace: "Are you calling me a liar?" WHAT? NOOOOO