a bit curious if the mod shown here
would work with community patch 1.73...if anyone knows - the ocean still has this hideous line across it about 50 meters from shore where the rendered water stops and turns into a blurry blue block.
I downloaded the ocean fix and got 3 .fx files in a -Data/Materials/ShaderMaterials/Effects - folder.
I don't have those directories in my gothic3 program folder so I assume they're compiled in the game's data somewhere. So i'm unsure what to do with these .fx files.
I poked around the net a bit and will do so some more, but thought maybe someone here could drop a clue or two.
I would guess you have to unpack the file that has those shaders in it, and replace the existing files, then repack them.
Bob Page: "I will burn like the brightest star..."
J.C. Denton: "You're gonna burn alright."
I download it and had no prolems instaling. depending on what operating system open
program files or program files (x86)->gothic 3
you will see a data folder, you can just copy the files directory to gothic 3 or copy the files to
program files->gothic 3->data->materials->shadermaterial->effects
yeah the 'materials' entry in my Gothic 3 data folder is all bound up in a .pak file, but I did download an unpacking utility - just haven't gotten around to trying it yet.
How's the fix look btw?
the water looks more like real water than it did, but I also was finally able to community patch 3 downloaded and installed