Is there a mod that increases cash with merchants? I pass up a huge number of items because they're worth far more money than the merchants can afford. When I say increase I mean 10,000 up, because mods like Bobs' Armory puts very valuable items into the game.
Just open the console, click the merchant, then type setbartergold <#> (where # equals how much money you want them to have available)
Setbartergold 10000 would set the merchant's barter gold to 10,000 septims.
I think you can also click a merchant and type setAV Responsibility <#> (# = 0-29) to turn them into a Fence. I haven't tested this yet so I don't know if selling to them would affect the Thieves Guild. --- If life is a game, how do I enable God Mode?
So you lose money, whats the problem? You get at least 1000 per sale if you maxed mercantile + invested or whatever the minimum value is. there are a few merchants that give you 3000 or so.
WHO CARES you are losing the EXTRA amount of whatever. its still enough money to make you filthy rich. --- If the next one is called, because of his MO, the underwear bomber, you'll know I'm on to something. Calvin Trillin June 16, 2006.
Oh, let's see... Imago Storms Boots = 14,100 Ember of Oblivion = 41,325 Ebony Mages' Armor = 14,500 Shield of Mirrors = 20,000 Putrid hand Masters' Robe = 43,045 Helmet of The Mage = 29,600 lexth = 9,200 Gauntlets of Pugilist = 24,050 Fire of Oblivion = 41,900 Flame Ring = 30,040 Lien Valeths' Robe = 41,870
I have many more in my Benirus manor closets and chests that are not Daedric. So, for what I had to battle through to get these and other items I'd like more than "adequate" (actually less than adequate) compensation. Morrowinds' monetary/barter system made exploring fun and exciting, especially with a scamp merchant that gave 100% of the item value.