Make a paladin, there really aren't that many, and there's no reason to make a hero over a paladin. --- Not changing this sig until Pat Benatar is in Super Smash Bros. (Started 8/31/2010) Also, my Black Ops channel: http://www.youtube.com/user/AndysBlackOps
My hero is the only account I've never given up on. No need to figure out each monsters elemental weaknesses, you just attack. I'm sure you'll be happy with either one but like End of Day said, Hero's get alot of major buffs in the coming patches. --- bawlz
Going with Paladin. Now I just need to figure out a build for it. Tried looking a few up, but most are outdated, and the ones that aren't, there's tons of people arguing over what's wrong with it.
Should I max everything out at 18 instead of 20? Also, in first job, I figured I'd max HP Increase, Slash Blast, Iron Body, and dump the rest into Power Strike. In 2nd job, I guess only put 11 points into Ground Smash? I've heard it's pretty bad. --- http://www.wowarmory.com/character-sheet.xml?r=Malygos&cn=Mizuchi
Oh ****, whats up tech. I'm on scania - to3jam 150 Hero, i think boompa was the only other one there but he quit once i started really getting into maple. I stayed with gunbound when you guys all made the switch, poor decision on my part hahah. --- bawlz
Heroes take a while to max their essential skills... Adv. Combo Attack, Brave Slash, Power Stance, Enrage, Combat Mastery, will take you to at least 16x to max (I'm 161 and out of all those, I've still yet to max Enrage, it's at 24).
Meanwhile, Paladins hit hard right from the get-go, and are great team players with Combat Orders. Plus they don't go down at all. --- The Legend of Zelda: Skyward Sword! A new adventure awaits, reach for the sky!