Ay, bad choice going with the sage. Devouts are completely superior due to how useless black magic and black/white summons are. Also I figure geomancers would be a pain in the final boss fight since you can't pick what target you attack. Taking out the rightmost target is pretty much a must, especially if you have characters in your party that are weak to magic (like a warrior), so it'd probably be best to have the geo do nothing until you stop getting lightning'd every single turn. --- You try to run away. But there's no escape! The enemy tries to run away. But there's no escape!