I have never seen such a cheap AI in any game as I have with this. It's completely ruined the campaign mode entirely.
I'm playing the IMperial campaign and I've just completed the Geonosis mission. Now I have to go to Mon Cal. In the meantime Kuat and Ryloth have appeared as rebel bases. I have taken every planet except those, Naboo and Endor (which is impossible) and I have a fleet above Kuat.
Suddenly a rebel fleet attacks me in space over Sullust. There is no other rebel base nearby; this fleet seems to have materialised from nowhere. The nearest rebel planet is Naboo, but Naboo cannot reach Sullust directly. So how can this fleet appear?
Because Sullust cannot be reached I don't have a fleet above it; why should I - it can't be attacked. Except now it can somehow. I reload my last save and build 2 probes to send them to nearby Dagobah and Bespin which are the only two worlds nearby (though they aren't shown as red so they can't be rebel bases only pirate strongholds).
In space above each is a THIRTY unit strong raid group. That's right, it says THIRTY units and marks it clearly as a raid unit. Even with the little yellow star icon.
Unbelievable. How the hell can anyone play against such a crap AI?
==I sort of agree with wishface, here. The odds are stacked unfairly against the player, and it takes away a sense of realism that the game sometimes gets through well. It's not fun when you're fighting a battle and the computer just spawns enemies on you to attack from nowhere. That's just lame, ruins the game for pretty much anyone.
To know, is to know that you know nothing. That is the meaning of true knowledge- Confucius