Nonlethal Ammo Location Guide including Chaff Grenade Locations and General Tips

#1Zin_LGPosted 7/2/2008 9:24:56 AMmessage detail
This topic is to list all the nonlethal ammo locations in the game. This for people who started there Extreme run without knowing that they can't buy nonlethal ammo, to those who did and would like a safety net, or to those who just like doing a fresh runs.

Feel free to list any locations I may have missed. Hopefully this time it is easier to read.

Please do not post until I have finished

Lastly, please ask for a sticky.

General Tips
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-In Acts 1 and 2 if you have the Solar Gun shoot the dead and passed out bodies you see laying around. They frequently release MK.2 ammo and various grenades.

-If you collect items in one area then travel two areas over items will respawn in that first area. That is, if you collect items in Area A then travel to Area B and into Area C then items in Area A will respawn.

-If you hold up enemies and frisk them they frequently release MK.2 ammo and various grenades.

-In Act 2 if you help the Rebels take the Power Station, because they can lose on Extreme, then they take over both Cove Valley Village and the Power Station. The PMCs will still be in control of the Confinement Facility and Vista Mansion. Once the Rebels assault Vista Mansion then the Rebels will take control of both the Confinement Facility and Vista Mansion outer area leaving you to roam free.

-At the very beginning of Act 2 if you free and protect the Rebels at the start of the act then they will unlock the door to the building immediately right of the starting location. Inside you find V.Ring ammo, the Twin Barrel Shotgun, and the disguise for this act if you don't already have it. If you don't free and protect them you may still be able to get these items if you come back to the area after the Rebel have completely taken over.

-If your going for the Big Boss Emblem then give your Rations, Regains, and Noodles to the Militia and Rebels. Once your in good standing with them and you give them these items then they, in turn, will give you items ranging from MK.2 ammo, lead balls, Noodles, various grenades, and IPod songs. If they start to run away after giving them items it means they're out of things to give and you should find a new person to give items to. Lastly, they also stop and give you noodles in the middle of battles.

-While not having to do with nonlethal ammo I thought this might interest anyone going for the Big Boss Emblem. At the beginning of Act 3 when have to follow the resistance member just fooling around I went up the set of stairs you pass in Midtown S Sector, the very first area. I followed the path and jumped down where there is a ladder and casually made my way back, coming from the direction the resistance should be going in, to the corner where the resistance member should be. To my surprise the resistance member had climbed the same set of stairs I took and proceded to go directly to exit of the area totally skipping the park and everything in the middle. You can try this to see if it works for you because it might shave off a few minutes especially if you use a certain face camo. If it does work you can still get the MK.2 ammo in the park since the resistance member will just wait at the exit for you.
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The Original Homeslice
#2Zin_LG(Topic Creator)Posted 7/2/2008 9:27:47 AMmessage detail
Act 1

Militia Safe House

MK.2 ammo
-There is ammo for the MK.2 in the blocked path in the beginning of the area. Around the part were someone says "We need backup."

MK.2 ammo
-There is ammo for the MK.2 in blocked path just north of the first blocked path, check your map, with tranq ammo. You have run through two rooms to reach it.

MK.2 ammo
-There is ammo for the MK.2 in the locker room where you got the disguise. It's in the corner next to the locker.

Stun and Smoke Grenade
-There is a stun and smoke grenade in a little room north of a room with a flapping wing on a table. Use your map.

MK.2 ammo
-There is ammo for the MK.2 in the storage room with the stairs that lead to the Drebin cutscene. Its next to the right pillar and shelf closest to the stairs.

Urban Ruins

Sleep Gas Satchels
-There are Sleep Gas Satchels in the immediate area your in after meeting Drebin. There in the blocked path directly in front, and slightly to the left, of where you start.

Sleep Gas Mines
-There are Sleep Gas Mines in the immediate area your in after meeting Drebin. Run up the stairs to the third floor and drop down to the second floor were you will find the in the alcove to the right of the second floor staircase.

Middle East Downtown

MK.2 ammo
-Run down the main road from where you start and take a right at the first car. When you get to the end this very short path make another right, then a left, and yet another right. Continue down the narrow market place until you come to an open market stall on the left with two crates, its inbetween a completely barren stall and completely boarded up stall. Behind the crates is MK.2 ammo. It seems to be Militia territory so if your in good with them you just run through.

Smoke Grenade
-If you sneak on to the road and go behind the Stryker tank. Look to the left and enter the first path you take. In the middle of the pathway stop and look for a crawlspace to the house in front of you, it will be to the right if your still facing the direction that you were when you entered the pathway. Crawl in to collect smoke grenades.

MK.2 ammo
-Before going in to Advent Palace make detour in to the area where the Militia is holding up, if you haven't already done so. Go towards the blocked path, turn right, and in the large gap between the Advent Palace and the next building is MK.2 ammo.

Advent Palace

Sleep Gas Mines
-You can crawl over any S.G. Mines you come across to add them to you inventory. Works for Claymores, too.

Stun Grenade
-They're straight ahead of the second floor stair well entrance. Careful there behind a Claymore.

MK.2 ammo
-On the top floor just outside of the bar doorway where the start the Frogs fight is there is a vent that has mk2 ammo. You can get this before you meet with Rat Patrol 01 or after your first battle with the Frogs.
-credit to bkteer

MK.2 ammo
-Once you start the frogs fight if you happen to run out of mk2 ammo in advent palace, when you approach akiba, he will give you mk2 ammo. Note: Apparently if you equip a chaff grenade Akiba will give you those if you stand next to him.
-credit to bkteer

-During the Frogs fight if you use the Solar Gun the Frogs are prone to dropping stun grenades.

Smoke Grenade
-There is also a smoke grenade in the bathroom on the second floor.
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The Original Homeslice
#3Zin_LG(Topic Creator)Posted 7/2/2008 9:28:59 AMmessage detail
Advent Palace continued

Stun Grenade
-After Akiba disarms the trap and you jump down the hole, turn around and check the right corner for a stun grenade.

Smoke Grenade
-Before jumping down the elevator shaft pick up the smoke grenades on wall next to the couch.

MK.2 ammo
-At the bottom floor of advent palace, in the room right before the one where you have to jump down the elevator shaft ending the frog fight, there's a box of Mk II ammo in the corner.
-credit to Mr_FOXH0UND and merkweasel

Crescent Meridian

MK.2 ammo
- After the tank scene go through the opening in wall on the right, turn the corner, and go up the ladder. Go across the narrow ledge and look in the shady corner for MK.2 ammo.

Smoke Grenade
-Directly to left of the sandbags the three PMCs in the tank scene were behind is fallen debris from a building. Behind this debris are smoke grenades.

Middle East Millennium Park

Mosin Ammo
-There is a short alleyway with a dumpster by the third guard. At the end of that alleyway there is hole in the side of the building. Go through the hole, sneak up the stairs, stop halfway up the second flight, and take out the guard coming from left of the top of the stairs. Look forward from the stairs and you will see two crates stacked on top of each other. Behind the crates is Mosin ammo.

Smoke Grenade
-From that same location go to where the the guard was coming from and drop down the hole in the floor. Behind the double stack crates you land next to is a smoke grenade.

MK.2 ammo
-Go through either door next to the crates after dropping through the hole in the floor and in next room should be four lockers. The middle locker, on the side with three, has MK.2 ammo. Watch out for the patrolling PMC.
-credit to _Velocirapture_

Mosin Ammo
-As you enter the part of the encampment with the guard tower go towards a tan square shed. Next to this shed is a little area made up bundles of 4x4s and boxes. in that little area is Mosin ammo. If you having trouble finding it turn the camera so its facing north and look on your map then go to bottom left corner. The area is directly south of the guard tower and west, to left, of the tan shed. Remember its in the area with the guard tower, not the area with the fountain.
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The Original Homeslice
#4Zin_LG(Topic Creator)Posted 7/2/2008 9:29:56 AMmessage detail
Act 2

Cove Valley Village

Stun Grenade
-The house in front of starting area has a stun grenade.

MK.2 ammo
-Inside the barn two doors down there is tranq ammo for the MK 2 in the stall behind the ladder.

Mosin Ammo
-On top of the shed, in the northern most part of the village (check your map while facing north), is tranq ammo for the Mosin. Use the demolished house to roll, hang, and climb up.

V.Ring ammo
-At the very beginning of Act 2 if you free and protect the Rebels at the start of the act then they will unlock the door to the building immediately right of the starting location. Inside you find V.Ring ammo, the Twin Barrel Shotgun, and the disguise for this act if you don't already have it. If you don't free and protect them you may still be able to get these items if you come back to the area after the Rebel have completely taken over.

Smoke Grenade
-Under the porch of the most northeastern building, also the only building with a porch, are smoke grenades.

Smoke Grenade
-As you leave the village and into the valley run straight until you see the remnants of what use to be a building. Behind the outer wall on the lowest plateau will have smoke grenades.

Stun Grenade
-As you make your way up the plateau look on the shady side of the hut near the top, next to the demolished tree trunk, to find stun grenades.

MK.2 ammo
-After climbing the plateau and talking to Campbell turn on your NV as run into the area. As you come up on a broken tree trunk and a stool look right for MK.2 ammo behind a patch of grass in a crawl space.

Note: If you help the Rebels take the Power Station then they take over both Cove Valley Village and the Power Station. The PMCs will still in control of the Confinement Facility and Vista Mansion. Once the Rebels assault Vista Mansion then the Rebels will take control of both the Confinement Facility and Vista Mansion outer area leaving you to roam free.

Power Station

Smoke Grenade
-If you up the hill where the snipers are located there are smoke grenades in the area just past the snipers themselves.

Sleep Gas Satchels
-In the power station building there are S.G. Satchels in a dark corner behind the generators. Use NV to see them.

Mosin Ammo
-On the catwalk on the lone power conduit is Mosin ammo. Use the ladder to reach the catwalk to the structure that is behind the power station building, go to edge of the structure facing the power conduit, hang over there edge, shimmy over to the conduit, drop down, and collect.

Sleep Gas Mines
-After you help claim the Power Station go down left path. In the beginning yoy will see three stacks of wood, two that are parallel to each other and one that is perpendicular to both. Behind the perpendicular stack are S.G. Mines. The perpendicular stack also has noodles in front of it.

V.Ring ammo
-After you help claim the Power Station go down left path. You will find V.Ring rounds nestled between the front and side two side by side, parallel, stacks of lumber.

MK.2 ammo
-In the same area just just a few feet down from the V.Ring ammo you will find tranq ammo for the MK.2 next to a barrel and work table.

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The Original Homeslice
#5Zin_LG(Topic Creator)Posted 7/2/2008 9:31:45 AMmessage detail
Confinement Facility

Mosin Ammo
-In the village-esqe place in the most western part of the Confinement Facility there is tranq ammo for the Mosin against the northwest corners wall.

Smoke Grenade
-In the village-esqe place in the most western part of the Confinement Facility there are smoke grenades in the biggest building. There in the room with the giant hole in the floor next to the VSS Sniper Rifle.

Mosin Ammo
-In the village-esqe place in the most western part of the Confinement Facility there tranq ammo for the Mosin in the guard tower.

Chaff Grenades
-In eastern part of the confinement facility map, where the swamp and large building are located there are Chaff Grenades there in the storage room of huge building. The building itself due east of the village (check your map).

V.Ring ammo
-In eastern part of the confinement facility map, where the swamp and large building are located, there are V.Ring shells in a storage shed. When you arrive at the large building turn your camera north, look at your map, and go to the northwest shed.

Mosin Ammo
-In eastern part of the confinement facility map, where the swamp and large building are located, is Mosin ammo in a makeshift sniper tower directly south of the shed with V.Ring ammo. The ammo is next yo the ladder after climb up.

Vista Mansion

Smoke Grenade
-From the entrance gate of the Mansion property head towards the right wall and behind the tent. Make a left and go towards the second tent. While running past the back of the third tent look for smoke grenades on the wall between two boxes.

MK.2 ammo
-Facing north at the gate of the mansion property look at your map and go to the bottom left corner of the property. The ammo will next to an exploding drum near a small tree.

V.Ring ammo
-On the first floor in the eastern most room of the mansion there are V.Ring shells next to the fireplace.

Mosin Ammo
-On the rooftop of the mansion next to the wall is tranq ammo for the Mosin.

V.Ring ammo
-In the cellar of the mansion, the underground part, head into the square room, there is only one room, to find V.Ring shells in a corner.

Stun Grenade
-In the cellar of the mansion, the underground part, head into the square room, there is only one room, to find stun grenades in a corner.

MK.2 ammo
-In the underground part just prior to meeting Naomi there is some MK.2 ammo. quite hard to see but if you put your night vision on you wil see it, it' not with the other grenades, its in the walkway behind a crate. Note: It is opposite the doorway to the square room.
- credit to merkweasel

Research Lab

Note: You have to collect these items before beating Laughing Beauty.

V.Ring ammo
-In the upper left room there are V.Ring rounds under a table.

Stun Grenade
-There are stun grenades under the table in the bottom right room.

V.Ring ammo
-There is V.Ring ammo in the right locker in the top right room.

MK.2 ammo
-During the L. Octopus fight, there's some tranqs in the room with the boxes (the only room with only one exit/entrance). You have to climb up the boxes.
- credit to albino_penguin1
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The Original Homeslice
#6Zin_LG(Topic Creator)Posted 7/2/2008 9:32:10 AMmessage detail
Mountain Trail

-Not really a "location" but in act 2, after defeating Laughing Octopus, hold up and frisk the guy taking a piss and he'll drop MK.2 ammo. This person is located on the path to the very right after reaching the first intersection.
- credit to ssjgokou

Stun Grenade
-After crossing the small white bridge take the middle path to find stun grenades.

MK.2 ammo
-When tracking Naomi and you come to a lone PMC crouching by a rock next to a river, take him out, and go down the right path. You will come to a little shack with a couple of PMCs. One is outside standing guard and the other is inside looking at a Playboy. Take them out and inside is ammo for the MK.2. You can also reach this location after you take out the sniper by going down the path with the bra.


Mountain Trail Riverside

Smoke Grenade
-After crossing the river you will find smoke grenades down the left path as well as a frog waiting to ambush you behind the log left of the smoke grenades. There is another frog just a few down the path.

Smoke Grenade
-In the ending area after the smoke grenades ambush take the left most path to end up at a shack with smoke grenades inside. Note: the is a frog on the cliff to the left overlooking the shack.

Sleep Gas Mines
-Outside the same shack there are S.G. Mines between the outside wall of the shack and the mountain wall.

Stun Grenade
-In a wide area with a giant boulder there are stun grenades guarded by a frog. Also watch out for claymores.

Market Place

Chaff Grenades
-In the very last marketstall that is immediately left of the opening in the exit barriers. Destroy the Gekko that stands in the exit and before going through the opening turn on you NV and turn left and look in the last marketstall, it should practically touching the barriers, and run into the space to collect them.
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The Original Homeslice
#7Zin_LG(Topic Creator)Posted 7/2/2008 9:32:52 AMmessage detail
Act 3

Midtown S Sector

MK.2 ammo
-Follow the Resistance member until he reaches a flight of stairs. In the gap between the building and stairs is tranq ammo for the MK.2.

Note: While not having to do with nonlethal ammo I thought this might interest anyone going for the Big Boss Emblem. At the beginning of Act 3 when have to follow the resistance member just fooling around I went up the set of stairs you pass in Midtown S Sector, the very first area. I followed the path and jumped down where the ladder is and casually made my way back, coming from the direction the resistance should be going in, to the corner where the resistance member should be. To my surprise the resistance member had climbed the same set of stairs I took and proceded to go directly to exit of the area totally skipping the park and everything in the middle. You can try this to see if it works for you it might shave off a few minutes especially if you use a certain face camo. If it does you can still get the MK.2 ammo in the park since the resistance member will just wait at the exit for you.

MK.2 ammo
-There is 22 ammo in the park, where the guards enter from (and you leave from) there is a pack just to the right of the stairs against the back wall.
- credit to merkweasel

Midtown Central Sector

Chaff Grenades
-When you reach the canal area with the helicopter search light turn your camera north and look at your map. You will notice the entire canal area is slanted about 45 degrees to the right. The chaff grenades are in what would be the top left corner if the area was lying flat(the long way). The grenades are between the bench and planters.

Midtown NW Sector

Stun Grenade
-Inside the canal there are stun grenades next to an underground exit.

Midtown NE Sector

Smoke Grenade
-When you reach the square with a lot of guards and a helicopter search light turn your camera north and look at the map. The alley a little northeast has smoke grenades.

Echo's Beacon

Mosin Ammo
-On the second floor there is Mosin ammo in the bottom right corner of the balcony.

MK.2 ammo
-On the second there is MK.2 ammo in the top left corner of the inner room.

V.Ring ammo
-On the third floor there is V.Ring ammo in top left balcony crevice.
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The Original Homeslice
#8Zin_LG(Topic Creator)Posted 7/2/2008 9:34:11 AMmessage detail
Act 4

Heliport

Chaff Grenades
-There are chaff grenades on the helipad as if I needed to tell you.

MK.2 ammo
-In the lowest storage room on the left of the Heliport there is MK.2 ammo in the back corner in front of a crawlspace.

Stun Grenade
-In the middle storage room on the left of the Heliport there are stun grenades. You have to go through the crawlspace in the top or lowest storage room to get in the middle room.

MK.2 ammo
-Go up the stairs left of the truck and hangar doors. Make a left and follow the path to the very end to find MK.2 ammo.

Tank Hangar

Stun Grenade
-The left room on the second floor, look at your map, has stun grenades. There on the floor.

Stun Grenade
-There are stun grenades at the end of the path on the right side of the second floor.

Snowfield & Communications Tower

Stun Grenade
-There are two Stun Grenades to the right of the ramp at the start of this area.

Mosin Ammo
There is Mosin ammo in the storage facility that is just before the Crying Wolf battle.

Mosin Ammo and MK.2 ammo
-To the left of the broken tree you start behind in the Crying Wolf battle is a pit. In the two crevices on the left side are ammo for both the MK.2 and Mosin.

Mosin Ammo
-While facing north look at the map. In the top left part of the map is circular area with two paths connecting it to rest of the area. There is Mosin ammo where the bottom path meets the rest of the map. It will be on the ground in front a fence blocking the path.

Stun Grenade
-While facing north look at the map. In the square shaped area at the top of the map there are stun grenades in the top right corner.

Blast Furnace

MK.2 ammo
-On the first floor the bottom right room has MK.2 ammo in the bottom right corner. Use the map.

Stun Grenade
-On the side of the elevator there are stun grenades in the bottom left corner. Use the map.

Casting Facility South

Stun Grenade
-In the bottom right corner of the three sided structure, on the lower middle part of your map, there are stun grenades.

MK.2 ammo
-There is ammo for the MK.2 next to the stairs closest to the door when heading for the left door.

MK.2 ammo
-There is ammo for the MK.2 by the dumpster when heading for the right door.

Stun Grenade
-After going up the first set of stairs on the right side look behind the first pillar for stun grenades.

Act 5

Ship Bow

MK.2 ammo
-After taking out the two frogs at the start, three if take out the one on the balcony, go down the path they were coming from until you reach a crate. Just before that crate is a crawl space with MK.2 ammo.

Command Center

MK.2 ammo
-There is ammo for the MK.2 on the left in the small room you start in before facing the frogs in the next room.

MK.2 ammo
-Turn your camera north and look at your map. Behind the highest row of computers in the south of the room (in front of the that leads to a long corridor). The ammo is behind the right set of computers.

Done and Done. You may post now
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The Original Homeslice
#9ConantheleaderPosted 7/2/2008 9:35:45 AMmessage detail
Very good, should be stickied. Its more useful than some of the other ones on this board.
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I got the Big Boss Emblem on a playthrough with no previously acquired Drebin Points, weapons or unlockables. Try and top that.
#10Zin_LG(Topic Creator)Posted 7/2/2008 9:37:56 AMmessage detail
Thanks. I took the suggestions from my other topics. So I would to say thanks to everyone that helped and gave useful feedback.
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The Original Homeslice