Platinum Spore?

#1KrioniPosted 7/22/2010 6:45:38 PM
Just read a post about this but the download wasn't available. Is this a legit, allowed mod? Am I able to request a download location without it being... you know, bannable? I'm not sure. I'm just asking.
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"^ not true but a highly correlated statement regarding that sample population." - KillerMoustache
#2wanderzPosted 7/23/2010 1:02:11 AM
yeah mods are fine.. people talk about them all the time..

it was likely my post you read, i've posted about platinum spore many times..

here is a current site with the details and a download link at the bottom of the description.

http://www.sporebase.com/forum/index.php?PHPSESSID=1349f2439108d8aa30d51bf511a8cd80&topic=2310.0


if you do not have galactic adventures installed then you need to have no newer then spore 1.03.. version 1.04 and 1.05 (and i'll assume 1.06 since it's basically 1.05 with new parts) make mods not work.

so either patch to 1.03 if you haven't already, or you can possibly uninstall / reinstall then patch to 1.03... or if you have galactic adventures it doesn't matter what patch you have.

other then that requirement the mod is really easy, it's one small file you download to your spore/data folder, then just start the game as usual.
the easiest way to be sure it worked is start a new game in cell stage and go to the editor, the cell editor With the mod is in 3d, without the mod it's in 2d top down view.
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How is it windows 7? it's at least the 9th version.. windows, 1, 2, 3, 95, 98, ME, xp, vista.. 7? that's not even counting NT and windows server versions.
#3wanderzPosted 7/23/2010 1:08:17 AM
here's a list of features copied from the main creators topic on that site:
Cell Stage

* Replaces the normal editor with a 3D version of the editor, with very advanced features normally allowed only in the Creature Editor, such as spine tweaking.

Creature Stage

* Slows your hunger bar (who ever heard of a creature that needs to eat every 5mins anyway?)
* Gives 3 DNA points every time you eat.
* Lowers Rogues' health to 200.
* Charge has been modified. Level 4 is now Static Charge, and Level 5 is Lightning Charge. Also, the higher level of Charge you have, the further distance you can start your charge from.
* Increases number of animals per nest (I know this has been done, but Davoplayer overdid it a bit)
* Makes Creature Stage 1.5x longer (More Evo Points required to advance)
* Adds Davo's Static Charge as Charge lv4, and Knockback Charge as Charge lv5.
* Lv5 Spit is lightning
* Lv4 and Lv5 Strike are Electrical Strikes, with a difference between them... it's up to you to work out what
* Strike Lv1 is a weak version of Epic Stomp.
* Flight speed has been increased. Mainly to compensate for the annoying Sea Monster when flying over deep water. He slows you down.
* Sea Monster no longer kills player, and only appears once every half minute or so.
* Jump height has been increased.
* Epics are in packs of two, with 500 health each.
* Rogues are in packs of 5, with 2 adults, and 3 babies. Babies have 150 health, and Adults have 225 health. - Not fully tested
* Glide Lv5 bug has been fixed, courtesy of Firedemon!

Tribal Stage

* Tribe members' hunger bars drain 10x slower.
* Increases number of spots available to place the "tool sheds" so you can actually have all possible attack, socialize, and misc tools.
* Make babies grow up in thirty seconds instead of 1 minute.
* Increases starting food to 25.
* Increases maximum tribe members to 24. (tribe members for each hut size is doubled)
* Increases jump height and flight speed.

Civilization Stage

* Names of civilizations have been changed. They still vaguely relate to the colors. e.g. Green is called Forest Empire. Don't remember if this affects Civ or Space lol.
#4wanderzPosted 7/23/2010 1:09:00 AM
Space Stage

* The Planet Buster will be modified to make it usable on any planet, including savegames, and your homeworld. Be careful with it though. Also, do not bust the 201 Ruins planet, or the planet with the wrecked spaceship until after you've finished the mission.
* Halve the frequency of raids, ecodisasters and the like.
* More artifacts in the galaxy, and maximum artifacts per planet increased to 4.
* Penalty for allying the Grox is much less, about -10.
* Missions done for the Grox will have more effect on your relationship with them.
* Staff of Life will have unlimited uses.
* Removes Galactic Code penalties (i.e. "I hate you for blowing up the planet"), but only for the superpowers.
* Antimatter weapons cost money to use instead of using ammo, and can be upgraded into Exotic Matter tools.
* The Colony Incredi-Pak will have unlimited ammo, and an upgrade (City Incredi-Pak) available when you gain the final Colonist badge.
* MoreMoney cheat will give 2.4mil sporebucks.
* Eco Hero, Bodyguard, Cleaner, Brain Surgeon, Warmonger, and Collector badges will be easier to obtain.
* Increases the necessary number of cheats needed to earn the Joker Badge to 10,000,000 (it actually only registers how many different cheats you use, so you'll never get it)
* Includes all BetterSpore Tools (Credit to BL), but removes EPICWARZ.
* Massively increases colonies' spice storage.
* Significantly lowers the chance of destroying a colony before forcing it to surrender.
* Increases maximum colony buildings on T1 and T2 planets.
* Makes it slightly easier to raise the T-Score of a planet
* Raises a wildlife sanctuary's capacity to 120 creatures.
* Increases maximum cargo storage to 999.
* Increases starting amount of money to $1,000,000.
* Almost unlimited number of trade routes, increased number to 100 million maximum trade routes.
* Increased the scale of planets, stars, gas giants, moons, etc. and made stars visible from planet surface.
* Made it possible for other empires besides Grox to have the Knight archetype.
* You have to have a relationship of -100 with an empire for them to send an escort to follow you around, and in the case of the Grox, attack you if you stay too long.
* Lowered peace offering amounts (money-hungry empires :/).
* Halved price requirement to request allies to attack someone else.
* Halved recharge costs.
* Increased factories' spice production to balance out with extra storage
* Lowered energy costs for flying around the galaxy (not sure if it does it for planets too).
* Spice production is marginally increased if playing in Easy difficulty.
* Tools cost is affected by difficulty.
* Enemies' health is affected by game difficulty.
* Increases the possibility that empires will have several colonized planets in a system, and they grow their territory faster.
* Utilises some of Log's New Turret Weapons as long-range weaponry for posse members.
* Increases amount NPCs give you for gifts and tributes.
* Less money has to be given for a gift to NPCs (they were too greedy).
* Upgrades the Uber Turret (it is now 100% effective vs pirates and raiders) - it is also able to be quickfired.
* Changes all original colonization tools to cost money instead of using ammo.
#5wanderzPosted 7/23/2010 1:10:22 AM
* Adds a White Matter Laser as an upgrade to the Ultra Laser.
* Adds a MK-III Browning 40mm machine-gun as an upgrade for the final Proton Missile.
* Adds a Tesla Coil (Lightning Gun) weapon.
* Adds a Detonation weapon as an upgrade for the Orbs of Doom.
* Adds the Barbette Cannon as an upgrade for the Pulse weapons.
* Adds a Nova Missile as an upgrade for the Ultra Bomb.
* Adds Frigid Pulse and Brilliant Bomb weapons - based off Metroid weapons, suggested by Bridger.
* Empires pay you around 1000 SporeBucks for completing Ecodisaster missions.
* Only 4 creatures need to be eradicated for Ecodisaster missions.
* Longer time limit for Ecodisasters.
* Adds a Warp Drive, which removes all travel limits, but the SETI star targeting tool only works for about 50pc. So you can't usually travel further than that, unless you're moving between savegame systems.
* Includes a Screw Attack, which allows you to ram into other ships and damage them.
* Adds Dark Matter Missiles. I felt the community would like an interesting weapon like this.
* Includes a Money Ray... this is untested. Report bugs please.
* Adds Auto-save (this was a random thing I found and have no idea how it works. Please test for this, and tell me if it works at all)
* Added Ion Cannon weapon - it is a single-shot, high-power laser with a 10sec recharge time, and high energy cost.
* 3 new TerraSculpting tools. They are:
* Sculpt Cube
Changes any planet into a Cube Planet.
* Sculpt Earth
Changes any planet into an Earthlike planet, with blue water, green grass, and azure skies as a bonus!
* Sculpt Inversion
Inverts a planet's surface (i.e. ocean becomes land and vice-versa)

Please note that these tools can take a few seconds after the projectile hits the ground to take effect. All will show up in My Collections, so look there instead of asking me what badges you need to get them.[/list]
Miscellaneous

* Includes Logarithm64's A Tech Tree 2.0 mod (not yet officially released), although Hacking has been removed.
* Includes Logarithm64's Deflation Bomb, with some major balancing work.
* Includes Logarithm64's New Turret Weapons - they are awesome.
* Includes Logarithm64's New Spices, but changed White Spice to Cocaine. Also, added a Sky (Cyan) Spice, and an Ash (Grey) Spice.
* Includes Logarithm64's City Wall Changer mod, with one extra wall style I found lying around.
* Includes Logarithm64's Genetic Modification 2Editors mod, with all bugs fixed.
* Includes Logarithm64's Planet Buster Camera Tweak.
* Includes Logarithm64's Permanent Temperature Changes mod.
* Includes some of Log's Camera Tweaks.
* Includes TheComet's StarFleet mod, although I removed some of its changes, as some were already done in my mod.
* Includes Davoplayer's newest version of his Static and Knockback Charge abilities (Charge lv4 and 5 respectively)
* Includes Davoplayer's 3D Cell Editor, with some changes of my own.
* Includes Davoplayer's Baby Creature Kidnapping (i.e. you may pick up and throw creatures. Pick up by double clicking on them)


tho i have noticed with the latest version 1.4 of platinum spore, the dragon like wings make you jump insanely high, like almost into orbit as a creature!! but it's fun soo.. oh well. also the rogues seem to still be one adult and one baby to me.. epics travel in twos, with 500hp each in creature mode.
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How is it windows 7? it's at least the 9th version.. windows, 1, 2, 3, 95, 98, ME, xp, vista.. 7? that's not even counting NT and windows server versions.
#6Krioni(Topic Creator)Posted 7/23/2010 2:21:43 PM
If this was yahoo answers I'd have voted you best choice.
since it's not, i'll just say '**** you' and run away giggling

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"^ not true but a highly correlated statement regarding that sample population." - KillerMoustache
#7Krioni(Topic Creator)Posted 7/25/2010 11:21:03 AM
Galaactic Adventures doesn't seem like it would be for me. I don't really want to get it. But, if I used an older patch, say 1.01, 1.02, or 1.03 instead- (since you said 1.04 and higher wouldn't work), which would be the most preferable patch to procure?
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"^ not true but a highly correlated statement regarding that sample population." - KillerMoustache
#8telekiller5Posted 7/25/2010 11:03:49 PM
THIS LOOKS AWESOME but i bought spore (and galactic adventures) off of steam . . . . . plz tell me this will still work
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Xbox live-Telekiller5
I have friends in high places, theyre called snipers.
#9wanderzPosted 7/27/2010 3:42:18 AM
if I used an older patch, say 1.01, 1.02, or 1.03 instead- (since you said 1.04 and higher wouldn't work), which would be the most preferable patch to procure?

you might as well patch it to 1.03 then..

but i bought spore (and galactic adventures) off of steam . . . . . plz tell me this will still work

as far as i know it should work the same..
for galactic adventures you put the downloaded platinumspore package file into the galactic adventures data folder i believe.
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How is it windows 7? it's at least the 9th version.. windows, 1, 2, 3, 95, 98, ME, xp, vista.. 7? that's not even counting NT and windows server versions.
#10telekiller5Posted 7/27/2010 11:12:58 AM
yes it worked! apparently the GA data folder is called "DataEP1" for some reason. anyway, awesome mod!
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Xbox live-Telekiller5
I have friends in high places, theyre called snipers.