Recharging Magicka Under the Atronach Sign

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7 years ago#1
In Morrowind, the Atronach sign was great because you could easily recharge by summoning a ghost and punching it until it used some Drain spells on you, which refilled a ton of Magicka. Is there any similar tactic in this game, or do Atronachs basically have to carry around potions/welkynd stones or find Ayleid wells?
Say, can you hear that? It's the sound of the Reaper...
7 years ago#2
UESP.net:

Having active Spell Absorption effects can block the use of a Telekinesis spell. Because spell absorption returns the base cost of a spell, absorbing a Telekinesis spell at Mysticism levels above 33 will actually cause an increase in Magicka. Absorbing at 100 Mysticism returns 5 times the nominal cost, so this is an effective way for Atronach-birthsign characters to regain Magicka.
7 years ago#3
Hmm, that might do. Thank you.
Say, can you hear that? It's the sound of the Reaper...
7 years ago#4
Not sure if it's still present, but I remember reading that atronoch characters could stand infront of the people casting in mage related buildings(guild/university).
Refering to the people who send random spells towards metal plates for training.
They apparently don't stop and you'll absorb the magicka while standing in their path.
I'm endangered... Mentally
7 years ago#5
[This message was deleted at the request of the original poster]
7 years ago#6
Go to the Lucky Lady Statue in Bravil, you can activate it as frequently as you choose, and it casts a spell (fortify Luck 10 points for 720 secs IIRC) which you can absorb.
!!!I'LL PROLAPSE YOUR ENTIRE BODY, HONEY!!!
7 years ago#7
The problem with most of these is that they require you to go somewhere specific, which isn't very convenient when out exploring and such.
Say, can you hear that? It's the sound of the Reaper...
7 years ago#8
Then carry Restore Magicka potions.
"Wrong again, idiot." ~ Prof. Farnsworth
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