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Would it bother you if the quality of the game affecting the length?

#1knightimexPosted 7/8/2011 6:50:46 AM(edited)
Lets say a developer actually puts serious effort into a game.
Amazing visuals, gameplay, voice overs, story, the works!

But as a trade off the developer had to make the game short.
Most 360 rpg games are like 80+ hours long.

This company made the rpg I dunno 30-50 hours long.
But it's top tier.

Would you still be ok with that?
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#2sockesockePosted 7/8/2011 6:52:29 AM
i dont know what rpgs you have played but i dont know that many that would last over 80 hours on the 360.
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#3SquallWindbladePosted 7/8/2011 7:00:01 AM
I think 30-50 hours is still too long for quite a few games. What could I possibly do for that long that doesn't become repetitive or boring long before I finish the game?

How could you keep a single continuous plot going without dragging it on? Do you make the game episodic, so that you play multiple plotlines through that contribute to a larger whole? If so, how do you prevent them from being contrived and/or pointless after going through so many of them throughout the game?

I loved Star Ocean: Till the End of Time, but I will say it - that game was way too long, and it lost points with me because of it. Same with Lost Odyssey - I can't finish the game because of how long it takes to get anything done.

Maybe I'm unique in this, but I can't take both a slow-paced gameplay style and a slow-paced plot for an enjoyable experience. I don't mind intricate details and such, but if I can't play the game for longer than an hour without getting incredibly bored, I don't want to play anymore.
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SOLVING ALL PROBLEMS WITH THE MAXIMUM POSSIBLE AMOUNT OF BLOODSHED IS JUST THE FURBY WAY.
#4Arucard05Posted 7/8/2011 7:01:55 AM

From: knightimex | #001
This company made the rpg I dunno 30-50 hours long.


That's freaking long to me. I could count on both hands the games I've put more than 20 hours into.

I might have to use some toes...
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#5knightimex(Topic Creator)Posted 7/8/2011 7:03:20 AM
30-50 for a role playing game is fine.

action games need not go over 20 hours.
I'm fine with action\fps games only lasting 4 hours.
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#6MrMikeMaPosted 7/8/2011 7:10:03 AM
Of all the 'repeated' topics on this site, game length and graphics discussions have to top the list as the worst ones.
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#7SquallWindbladePosted 7/8/2011 7:11:25 AM
knightimex posted...
30-50 for a role playing game is fine.

action games need not go over 20 hours.
I'm fine with action\fps games only lasting 4 hours.


Wow, see... I'm exactly the opposite. I put the games with the least interesting gameplay at the bottom, not the top. Let's face it, RPGs don't typically have very good gameplay.
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Current field of study: Game Software Development
SOLVING ALL PROBLEMS WITH THE MAXIMUM POSSIBLE AMOUNT OF BLOODSHED IS JUST THE FURBY WAY.
#8Arucard05Posted 7/8/2011 7:14:03 AM
JRPG's certainly don't have very interesting gameplay. WRPG's these days are usually half action anyway.
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#9SquallWindbladePosted 7/8/2011 7:17:31 AM
Arucard05 posted...
JRPG's certainly don't have very interesting gameplay. WRPG's these days are usually half action anyway.

That's probably why I can finish them, whereas jRPGs always end up in the "did I beat that, or did I just stop playing it after awhile?" pile of games, which also has games like Viking: Battle for Asgard and Way of the Samurai 3.
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Current field of study: Game Software Development
SOLVING ALL PROBLEMS WITH THE MAXIMUM POSSIBLE AMOUNT OF BLOODSHED IS JUST THE FURBY WAY.
#10Arucard05Posted 7/8/2011 7:19:26 AM
I know that pile.

*stares at Far Cry 2*
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