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Widescreen and Xbox Originals

#1Doom2006Posted 7/22/2011 1:04:13 PM
For some reason, when I put in both Battlefront 1 and Amped 2, the games are displayed to fit my widescreen TV, but when I put in Soul Calibur 2, it becomes a square again. Why is this?

I noticed that SC2 supports 'HDTV 720p' on the back of the box, but it fails to do it.

For the record my 360 is hooked up via HDMI, 1080p.
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GT: WelcomedDread
"We walk by a shoe store and it's like a fly going to a fly zapper." - mario_pot about his girlfriend
#2Resident WeevilPosted 7/22/2011 1:12:05 PM
Depends on the game. My Psychonauts and Shenmue II aren't widescreen :( but DooM3 is.
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If digital distribution is the future of video games, then the future can f*** itself.
#3TantrumBullPosted 7/22/2011 3:30:30 PM
SC2 never went full widescreen even when I play it on the xbox. I'm guessing the game just doesn't support it even though some people have said it does.
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I was supposed to use a pendulum to knock over a tower in Sonic '06 but I had Silver use a wooden box instead and it came down as though a missile hit it.
#4Doom2006(Topic Creator)Posted 7/23/2011 8:06:31 AM
Which is weird... isn't 720p by its very nature a 16:9 ratio'd resolution?
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GT: WelcomedDread
"We walk by a shoe store and it's like a fly going to a fly zapper." - mario_pot about his girlfriend
#5stapler87Posted 7/23/2011 8:07:42 AM
Not all XBOX1 games support widescreen. The GTA's and Battlefronts do. But Psychonauts, for example, doesn't.
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"I have to return some videotapes!" - Patrick Bateman