NinjaGamer_23 posted... They both provide something good in the games and do not need multiplayer to enjoy.
Deus ex was the fresh breath of air we needed in the game industry in a while and dead island shows people what a real horror game can be.
Haven't played a good horror game since Condemned.
I agree that both are fun great games, but I can't agree with your comments on either. Deus Ex I found to be the most old school with new school aesthetics of games in a long time. If anything it revisited long lost old school PC game design and brought it to consoles! It took me back to the original Deus Ex, Thief and even System Shock in it's design and feel. And Dead Island, while tense is not really scarey. I admit the hotel and waking up felt tense because you get this whole "when is stuff going to happen" but after about an hour the zombies lose their scare factor and then it just becomes more about inventory management, item durability management and knowing when to fight and when to flight.
I don't think a zombie game should necessarily be scary (in fact I can't think of a single zombie game ever released that scared me, and I bought the original RE on the day of release so there have been a decent amount of zombie games released in that time)
It should present an atmosphere of tension and uncertainty. A world where survival is the only important matter.
There WILL NOT be a new gen in 2012-if I'm wrong feel free to laugh.