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SHOOTEMUP - You blink, you die... loop 7! (SHMUP/STG/SHOOTER)

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2 years ago#451
I don't think it was so much PS3 being more expensive as it was that Xbox offered some kind of financial incentive to develop exclusives for their platform in Japan. That's often why you saw games come out on 360 as an exclusive, even if they were ported to PS3 later (Tales of Vesperia, Star Ocean 4, etc.).

I assumed the same thing was in play here and for VNs, but maybe I'm wrong. *Shrug*
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Even at his most powerless, man's existence is never without meaning.
My Backloggery: http://www.backloggery.com/daverost
2 years ago#452
Sony has/had a mandate on games that they had to be full screen in HD. That obviously wouldnt fly with 99% of all shmup developers esp CAVE so they went were it was friendly to go. At that time MS was actually trying to capture the Japanese market and it ended up being one of many huge effing mistakes Sony made gen 7.


Anyway, been playing Sturmwind for a couple weeks now. Great game. Lots of fun and old school hard, but not ball crushing hard. I believe there are 2 more shmups set to release on Dreamcast this year, so DC is still thinking!!!
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SEGA DREAMCAST, it only does everything.
BadReligionPunk on XBL/Subseven75 on PSN/NID/ Psikyo till the day I die
2 years ago#453
hey guys heres a top ten list the thread could help with

http://www.gamefaqs.com/boards/2000445-top-10-lists/66528520
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theres no point in telling me the wisdom of fool wont set me free"neworder
"mr zurkon dosent shoot and ask questions later asking questions is stupid
2 years ago#454
I nominated both of Qute's games ^_^
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SHOOTEMUP
/XBL|PSN\ - Gabrius
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  3. SHOOTEMUP - You blink, you die... loop 7! (SHMUP/STG/SHOOTER)

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