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"Los Santos is bigger than RDR, GTA IV and San Andreas combined"

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3 years ago#31
^ Dude, look at my f***ing name.

Edit: And I did also get the Seinfeld reference. Nicely done.



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RIP - Babygirl 11/2002- 4/24/2012
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3 years ago#32
RDR wasn't really that empty with all the wild life to hunt and horses to tame, and all the dynamic stuff that happens.
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3 years ago#33
the dynamic missions in rdr were awesome,im so glad there coming to gta 5.
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3 years ago#34
^ Agreed, excited for the possibility of the variety of dynamic missions.
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RIP - Babygirl 11/2002- 4/24/2012
i5-3570k | ASRock Z77 Extreme6 | EVGA 560Ti 448 Classified x2 SLI | 16GB G.Skill Ares | Corsair 600T White | 212 EVO | HX750
3 years ago#35
RDR had dynamic missions? I must of missed them because John was too busy being a gopher in my game.
3 years ago#36
RDR didn't exactly have dynamic missions.
It had a selection of, what, 5 to 7 events that could just spring up at any moment. And each one played out exactly the same way.

R* is very good at fooling people into thinking there's a lot to do in their games. The mark of a R* game now is shovelling in pointless padding in the shape of side quests.
Look at L.A. Noire and the random side quests added to that. Did it need it? Not at all. They just felt like they were pulled right out of a GTA reject bin.

This topic seems to house a lot of fans who really don't understand what it is they really want.
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3 years ago#37
Dragon Nexus posted...
RDR didn't exactly have dynamic missions.
It had a selection of, what, 5 to 7 events that could just spring up at any moment. And each one played out exactly the same way.

R* is very good at fooling people into thinking there's a lot to do in their games. The mark of a R* game now is shovelling in pointless padding in the shape of side quests.
Look at L.A. Noire and the random side quests added to that. Did it need it? Not at all. They just felt like they were pulled right out of a GTA reject bin.

This topic seems to house a lot of fans who really don't understand what it is they really want.


Yes, they all played out exactly the same way. Exactly.
3 years ago#38
Sweet, expects a lot of grass.
3 years ago#39
ITT: People get too excited over nothing.

http://www.youtube.com/watch?v=c9eGtyqz4gY
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3 years ago#40
They should make a small world but model all interiors of buildings. THAT would be special instead of making a larger empty world again.
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