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"Los Santos is bigger than RDR, GTA IV and San Andreas combined"

#31KidInTheHallPosted 11/8/2012 4:17:17 PM(edited)
^ Dude, look at my f***ing name.

Edit: And I did also get the Seinfeld reference. Nicely done.



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#32Gawl9427Posted 11/8/2012 4:01:14 PM
RDR wasn't really that empty with all the wild life to hunt and horses to tame, and all the dynamic stuff that happens.
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#33dreamtheater33Posted 11/8/2012 4:02:15 PM
the dynamic missions in rdr were awesome,im so glad there coming to gta 5.
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#34KidInTheHallPosted 11/8/2012 4:06:14 PM
^ Agreed, excited for the possibility of the variety of dynamic missions.
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#35Gurn BlanstonPosted 11/8/2012 4:15:34 PM
RDR had dynamic missions? I must of missed them because John was too busy being a gopher in my game.
#36Dragon NexusPosted 11/8/2012 4:23:13 PM
RDR didn't exactly have dynamic missions.
It had a selection of, what, 5 to 7 events that could just spring up at any moment. And each one played out exactly the same way.

R* is very good at fooling people into thinking there's a lot to do in their games. The mark of a R* game now is shovelling in pointless padding in the shape of side quests.
Look at L.A. Noire and the random side quests added to that. Did it need it? Not at all. They just felt like they were pulled right out of a GTA reject bin.

This topic seems to house a lot of fans who really don't understand what it is they really want.
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#37SythisTaruPosted 11/8/2012 5:31:04 PM
Dragon Nexus posted...
RDR didn't exactly have dynamic missions.
It had a selection of, what, 5 to 7 events that could just spring up at any moment. And each one played out exactly the same way.

R* is very good at fooling people into thinking there's a lot to do in their games. The mark of a R* game now is shovelling in pointless padding in the shape of side quests.
Look at L.A. Noire and the random side quests added to that. Did it need it? Not at all. They just felt like they were pulled right out of a GTA reject bin.

This topic seems to house a lot of fans who really don't understand what it is they really want.


Yes, they all played out exactly the same way. Exactly.
#38oasisbeyondPosted 11/8/2012 5:33:12 PM
Sweet, expects a lot of grass.
#39Deathx113Posted 11/8/2012 5:54:16 PM
ITT: People get too excited over nothing.

http://www.youtube.com/watch?v=c9eGtyqz4gY
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#40str8KnowledgePosted 11/8/2012 6:03:25 PM(edited)
They should make a small world but model all interiors of buildings. THAT would be special instead of making a larger empty world again.