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ITT we post new things in games from 2012.

#11MrluzoPosted 1/4/2013 1:27:46 PM
Snare and bait hunting in Assassins Creed 3, I know its not groundbreaking, but I enjoyed it...for a while...
#12TheBlueStigPosted 1/4/2013 1:56:12 PM
str8Knowledge posted...
Demos don't count. What is a full look around camera like? Is it just the ability to look around? that's not the same thing.


Demos do count when the same function is in the full game....people like you are as bad as all the Nintendo fanboys who claim that Nintendo invented everything, they didn't, they stole credit for all of it.

And the camera in CMR2 was a driver's view cam with the ability to look around the cockpit while driving.
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"Those who would give up essential liberty to purchase a little temporary safety deserve neither liberty nor safety."
Ben Franklin
#13Bazooka_PenguinPosted 1/4/2013 2:10:11 PM
Helmet cam? Is that anything like TrackIR support?
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#14SheepinatorPosted 1/4/2013 2:14:04 PM
Dameon55 posted...
Fez with the 3d from perspective of 2d character idea, as well as obtuse puzzle design.

Crush did similar in 2007, a PSP game.

http://www.youtube.com/watch?v=mYumyD7XNik

There are few if any truly new ideas. What makes games unique from each other is how they refine these ideas and how their interactions with other game systems play out.
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#15str8Knowledge(Topic Creator)Posted 1/4/2013 4:32:49 PM
TheBlueStig posted...
str8Knowledge posted...
Demos don't count. What is a full look around camera like? Is it just the ability to look around? that's not the same thing.


Demos do count when the same function is in the full game....people like you are as bad as all the Nintendo fanboys who claim that Nintendo invented everything, they didn't, they stole credit for all of it.

And the camera in CMR2 was a driver's view cam with the ability to look around the cockpit while driving.


You should say the name of the game not mention their was a demo. You make it sound like their is just a demo. This isn't about giving credit for inventions.

That Colin mcrae camera isn't what shift 2s helmet cam is like.
#16TheBlueStigPosted 1/4/2013 9:07:43 PM
str8Knowledge posted...
TheBlueStig posted...
str8Knowledge posted...
Demos don't count. What is a full look around camera like? Is it just the ability to look around? that's not the same thing.


Demos do count when the same function is in the full game....people like you are as bad as all the Nintendo fanboys who claim that Nintendo invented everything, they didn't, they stole credit for all of it.

And the camera in CMR2 was a driver's view cam with the ability to look around the cockpit while driving.


You should say the name of the game not mention their was a demo. You make it sound like their is just a demo. This isn't about giving credit for inventions.

That Colin mcrae camera isn't what shift 2s helmet cam is like.


http://www.youtube.com/watch?v=sE_Zt6KSM1M

That's it? Really?

Racing games have had 1st person in-car views since the PS1 days, the original NFS game had them.

rFactor had the full helmet cam back in 2009.

https://www.youtube.com/watch?v=ti7DD3ONb5k

And the F1 game was F1 World Grand Prix...in 2000, just over 12 YEARS ago.

http://www.gamefaqs.com/pc/255843-f1-world-grand-prix/images
http://www.gamefaqs.com/pc/255843-f1-world-grand-prix/images/gs_screen-3

Colin McRae Rally 2.0 on the PS1 also had the full cockpit cam when it was released in 2000.
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"Those who would give up essential liberty to purchase a little temporary safety deserve neither liberty nor safety."
Ben Franklin