It's sad they sold out to Nintendo and made such a bad deal, effectively shunning and deeply disappointing a vast majority of their fanbase. It's also sad that Wii U is the console it is, limiting the game significantly compared to what it could, should and would have been if it was released on either of the next gen consoles.
Simply put, at the absolute best, the one single best scenario imaginable if all things from here on end go as absolutely good as they can under the current circumstances, it'll end up being a game that plays, looks, sounds and is rougly the same as the original, only a lot less people will be able to play and enjoy it. Sadly it'll probably be ruined by motion and/or touch-screen controls while being heavily censored and, of course, only available for Wii U limiting it from a vast majority of it's fanbase.
Regardless of how it turns out from where it can go from where it is today, it sucks big time to be a Bayonetta-fan.
It's a bad move for both parties. The game won't sell at all on a Nintendo system, considering they don't even have part 1. Overall, it will die as a series anyways.
Yep. Bayonetta actually sold quite decently on PS360, but it still didn't make profit. Wii exclusive games like Bayonetta have never sold well, so what's different about Bayonetta 2? Makes me wonder what's the point.
It makes me sad because it's one of my favorite games and I enjoy all of Platinum's efforts.
I have no intention of getting a Wii U so I don't see myself getting to experience it, let alone master all the nuances. Not a big deal, but must own games are few and far between with my tastes and time these days.
Everyone has a plan 'till they get punched in the mouth. - Mike Tyson