Have games become too violent? - Results (347 votes)
12.97% (45 votes)
65.99% (229 votes)
Yes, but I don't care
21.04% (73 votes)
This poll is now closed.
Without getting into the impact of games on real life, here's something to consider: Of the 106 Xbox 360 games given retail releases in 2012: 60 (56.6%) were violent in nature (combat was a major component of the game) 22 (20.8%) were sports or racing games 9 (8.5%) were casual titles (angry birds, various kinect titles) 15 (14.2%) were not violent in nature, sports, racing, or casual games basically this would be the "other" category (mostly licensed games)
A few games could easily be in the violent or "other" category, like FFXIII-2, Amazing Spiderman, etc. and in those cases I mostly put them into the "other" category.
Shhh... the setting is ripe for an enraged BlueStig to make an appearance. In olden days, BlueStigs were called Kurgans. You can recognize a BlueStig / Kurgan by randomly capitalized words, used to express anger over people correcting him.
A Mod/Admin replied on 11/5/2011 6:06:56 PM: Telling other users to smell your ass is trolling. End of story.
User who never posts on this board puts up a topic about violent games.....troll elsewhere, it's a bulls*** topic to begin with, and now the constant flood of daily topics about this s*** is what REALLY makes people violent.
"Those who would give up essential liberty to purchase a little temporary safety deserve neither liberty nor safety." Ben Franklin
The real question, as I see it, is what makes violence so cool?
Could it have anything to do with the wars? The US fights a major war at least once every ten years, with smaller deployments to conflict zones at least once every five years. We wouldn't be able to get soldiers for this endless war machine if we didn't glorify and romanticize war and violence in general.
If the 18-year-olds didn't think violence was cool, the American empire would crumble.