In the mid-1970s, the plethora of pong clones didn't ruin experiences or the industry. In the 1970s and early 1980s, the glut of SHMUPs didn't ruin experiences or the industry. In the late 1980s and early 1990s, the gaggle of platformers didn't ruin experiences or the industry. In the late 1990s, the appearance of newly polygonal games in place of 2D sprite games didn't ruin experiences or the industry. In the late 1990s and early 2000s, the infestation of JRPGs didn't ruin experiences or the industry. In the late 2000s and early 2010s, the cornucopia of FPS games aren't ruining experiences or the industry.
There's nothing wrong with the current trend in gaming, nor is the experience new to people who are 21-25 years old at this time.
same age and completely agree.
I'm 30 and fully agree --- won't change this sig until pittsburgh steelers gets their 7th ring http://m.youtube.com/watch?v=2eVPxvaIzec
FPS? No. It's just what has been popular for the past 10 years or so. The most popular genres always change over time. And just because it's popular, it doesn't mean all kids and/or new gamers are necessarily playing them. To tell you the truth, casual games probably outshine FPS in this regard nowadays. Farmville, Angry Birds, etc probably have more people playing them than FPS games.
Microtransactions feel like the worst thing to happen to the gamers. Not the gaming industry itself. It sits there grinning like a mad dog as people pay for stuff that costs them practically nothing to make. Final Fantasy All the Bravest is probably the game that's gotten the most "press" for it on the gaming sites lately, but there's plenty of others that do this too and more are just coming down the pipe. --- Gamecenter CX is awesome.