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Regenerative health needs to go away.

#21vigorm0rtisPosted 1/30/2013 11:30:35 PM
GGearX posted...
AnarchyCamp posted...
BeefEaster posted...
people take things way too seriously on this website


I am honestly amazed with some responses..


That's what happens when you're an adult.


Somehow, I doubt that's the issue.
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"'Grab the guns!' 'What about the troll?' 'Leave the troll.'"--ATHF
#22mostcorruptPosted 1/30/2013 11:43:18 PM
Perfect Light posted...
No. Having to stop playing because I'm scouring the level for health packs is not fun and totally interrupts the flow of the game. Also, I fail to see how a ****ing hot dog is going to get rid of a bullet wound. That seems equally unrealistic.


Plug the hole with the hot dog. Boom, problem solved.
#23somebody336Posted 1/30/2013 11:44:52 PM
I just want that awful effect of your character going blind because he has jelly on his face and needs time to take it off.
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#24MatrixAndrAIaPosted 1/31/2013 12:12:59 AM
BeefEaster posted...
one time I broke my leg but it was no big deal because I found a taco


This made me laugh hard enough to have tears in my eyes. Then again, it is just past 1am.

I do kind of miss breaking garbage cans and finding turkeys underneath that my guy can gobble up and get full health. Be damned with unsanitary conditions and all that.
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#25JenniferTatePosted 1/31/2013 12:18:48 AM
I like the health regeneration, I just wish they found new ways to have a minimalist UI.

The first game I played with health regen was The Getaway, and I remember it was a hot topic then, too. I think Far Cry 3 and Tomb Raider strike a nice balance between immersion and gameplay flow. Even Max Payne 3, where the pills had an animation. It made for cool slow-mo sections.
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Everyone has a plan 'till they get punched in the mouth. - Mike Tyson
#26Dagoth_WitPosted 1/31/2013 12:22:21 AM
Congratulations TC. You caught many in your trap.
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Maybe God made a monkey that doesn't like to think it's a monkey and lies a lot.
#27SparkItUpPosted 1/31/2013 12:23:47 AM
AnarchyCamp posted...
It's not realistic to recover from near death simply by resting behind a wall for 15 seconds. We need to bring back the food system from the late 80's/early 90's.

Small items, such as a dumpling, would offer a small amount of health recovery. Intermediate would be a hamburger or hot dog. Maximum health would be recovered from a whole roast chicken. The food items would be left on the ground at random parts of levels. Also, sometimes you will need to smash a wooden crate with a pipe to get to the chicken drumstick inside.

I think this system could be seamlessly integrated into most modern games.
What do you think?


So let me get this straight TC...it is realistic for me to be carrying a smörgåsbord of food...stand up get shot to hell...duck behind cover, eat a roasted chicken...stand up get shot again, duck down behind more cover and eat another roasted chicken that makes me magically gain health?

Thank god you are not a game designer TC.
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Now don't get me wrong, yeah I think you're alright, but that won't keep me warm in the middle of the night...
#28jakethenoobPosted 1/31/2013 12:44:58 AM
All these children saying regenerating health is better lol...
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#29BeefEasterPosted 1/31/2013 12:51:51 AM
I hope none of these games take place in a third world country, the main character would be screwed, there's no way in hell you're gonna find a thanksgiving dinner just lying around there.

unless it triggers a mini-game where you have to fight a wild dog for half a rotten pigeon, that could be fun
#30SparkItUpPosted 1/31/2013 12:55:02 AM
jakethenoob posted...
All these children saying regenerating health is better lol...


Personally, this is why I like hardcore for multiplayer...the health doesn't regenerate (unless you are medically attended too). ...I wouldn't mind if it was like that for the hard modes of games as well.
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https://www.youtube.com/watch?v=mqFLXayD6e8
Now don't get me wrong, yeah I think you're alright, but that won't keep me warm in the middle of the night...