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Regenerative health needs to go away.

#61CapwnDPosted 1/31/2013 11:38:58 AM
Mysterious Wall Chicken makes much more sense then regenerative health.
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#62Erupt50Posted 1/31/2013 11:45:15 AM
AnarchyCamp posted...
It's not realistic to recover from near death simply by resting behind a wall for 15 seconds. We need to bring back the food system from the late 80's/early 90's.

Small items, such as a dumpling, would offer a small amount of health recovery. Intermediate would be a hamburger or hot dog. Maximum health would be recovered from a whole roast chicken. The food items would be left on the ground at random parts of levels. Also, sometimes you will need to smash a wooden crate with a pipe to get to the chicken drumstick inside.

I think this system could be seamlessly integrated into most modern games.
What do you think?



I see what ya did there
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#63thekozmicpigPosted 1/31/2013 11:51:51 AM
ZuuF posted...
I think that a no-regeneration option would be nice for Call of Duty...on veteran...could only take two bullets (maybe three)...specifically World at War (or 2, just two; either one would put hair on your chest after a single mission, and it would only get better as you complete the campaigns).


THIS.

I'd love for no regeneration to be an option in everything that has it. Could even make an achievement for it.
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#64bigpoppapatPosted 1/31/2013 2:29:37 PM
-NinjaWarrior- posted...
Perfect Dark Zero had the best regen health system. There was regeneration but your maximum health decreased each time you took a hit, and the drop depended on the severity of the weapon you were hit by. (its heath system is sort of like some fighters)


came to say this.
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#65Carte360Posted 1/31/2013 2:37:31 PM
LandfillAO posted...
Super Creatures posted...
LandfillAO posted...
. Even without health syringes you can heal yourself by pulling bullets out of yourself ... It's more realistic


Ya, because that totally wouldn't **** you up more or anything.


Removing bullets and wrapping the wound would f*** it up more? You should totally let hospitals know they have been mistreating bullet wounds for decades, doctor. Of course, running around with a bullet in your leg as it seeps deeper and deeper into your leg with every step is totally a better answer than removing and wrapping it.



Yeah, because the average person can stay calm as they dive into their flesh, tearing muscle apart as blood gushes from their body. But it'll be ok because we can wrap that loose flesh hanging from your leg onto the ground with a nice band-aid.
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#66Res5Posted 1/31/2013 3:29:48 PM
What needs to happen is they need to do it right not take it away. RE6 put a cap on your health so it only regenerated so far, this was a good choice even if ultimately the system was a little unbalanced. What about RPGs where your health regenerated as you walk? Or even ones where your health recovers entirely at the end of battle?

There are some games that have regenerating health but they slow it down to a crawl so you can't actually rely on it very well unless you are willing to sit in one place for fifteen minutes (And let's face it that's pretty pointless right there, especially if you are going for a time trial ranking or something)
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#67LandfillAOPosted 1/31/2013 3:43:51 PM(edited)
Carte360 posted...
Yeah, because the average person can stay calm as they dive into their flesh, tearing muscle apart as blood gushes from their body. But it'll be ok because we can wrap that loose flesh hanging from your leg onto the ground with a nice band-aid.


Might be a valid argument if you played as an average person in any amount of video games exceeding 5%, but you don't. You play as Navy Seals, Marines, Army Rangers, black ops specialists, super soldiers, Greek Gods, super heroes, assassins, demons, space marines, warriors, mages and monster hunters.

The average person also can't keep their cool under gun fire and shoot back with any efficiency. Should we take that out, too?

If we're going based on what the average person can do, video games are gonna start getting quite uneventful.
#68foodeater4Posted 1/31/2013 3:48:36 PM
Its just how games are. Its never going to be 100% real or it will be boring. Some realism in games is great for certain things, but all 100% realism is boring.

Its just like movies and all their dramatic fight scenes. In real life these guys would get ko'ed after one punch but in movies they punched in the face, kicked the head repeatedly and everythings fine and dandy besides a little blood when its over.
#69Carte360Posted 1/31/2013 3:49:47 PM
LandfillAO posted...
Carte360 posted...
Yeah, because the average person can stay calm as they dive into their flesh, tearing muscle apart as blood gushes from their body. But it'll be ok because we can wrap that loose flesh hanging from your leg onto the ground with a nice band-aid.


Might be a valid argument if you played as an average person in any amount of video games exceeding 5%, but you don't. You play as Navy Seals, Marines, Army Rangers, black ops specialists, super soldiers, Greek Gods, super heroes, assassins, demons, space marines, warriors, mages and monster hunters.

The average person also can't keep their cool under gun fire and shoot back with any efficiency. Should we take that out, too?

If we're going based on what the average person can do, video games are gonna start getting quite uneventful.



And that would be a valid argument if we weren't talking about far cry 3 where the dude is your average joe.

BOOM
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Why would Microsoft worry about exclusives when it has the awe-inspiring Kinect to sell consoles. - MrRGerk
#70LandfillAOPosted 1/31/2013 4:05:18 PM(edited)
Carte360 posted...
And that would be a valid argument if we weren't talking about far cry 3 where the dude is your average joe.

BOOM


So the average person is capable of becoming a black ops level trained killer over night by the sheer magic of a bunch of tribal tattoos, but not of pulling bullets out of themselves and wrapping their wound?

Also, we weren't talking specifically about Far Cry 3, we were talking about an alternative health system to health packs and regenerative health that could work in games.

Boom, I guess?