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Why doesn't Microsoft or Sony open up their own used game stores?

#1Hercular1Posted 2/7/2013 7:42:49 AM
They have the resources to compete with Gamestop, and maybe eventually put them out of business.

The big game companies are always worried about not making any money from used game sales, but by opening up their own re-sale shops, they would finally be making the profits that selling used games brings.

I think that they would even be able to undercut Gamestop by a huge margin, just by finally making the extra money that they were missing out on.

Also, more competition out there for consumers is always better.
#2DarkSymbiotePosted 2/7/2013 7:47:50 AM
That would be a severe blow to their brand names. I mean seriously, it's as if Gucci opened a used clothes shop.
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#3Hercular1(Topic Creator)Posted 2/7/2013 7:50:11 AM
I don't really agree with that analogy.

Did Best Buy take a hit when they started selling used games?
#4Halochief6Posted 2/7/2013 7:51:33 AM
DarkSymbiote posted...
That would be a severe blow to their brand names.


I'm not gonna say TC has a great idea, but I seriously disagree with this. I don't see how it'd be a "severe blow" to anything.
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#5DarkSymbiotePosted 2/7/2013 7:56:12 AM
Halochief6 posted...
DarkSymbiote posted...
That would be a severe blow to their brand names.


I'm not gonna say TC has a great idea, but I seriously disagree with this. I don't see how it'd be a "severe blow" to anything.


Alright. How about when publishers start getting annoyed with Sony and Microsoft supporting used games to such a large extent?
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#6Hercular1(Topic Creator)Posted 2/7/2013 8:01:49 AM
They could get developers to sign on to their "used game" model.

For every used sale that the Microsoft store receives for a particular game, they give the developer a small amount of that sale.

Maybe they could implement a sliding payment scale of sorts, that could be based on the amount of time that a particular game has been out in the marketplace. The longer it has been out, the less money per used sale they get.

Prices for used games always come down, so you would have to adjust to that when paying the developers.

This would solve the whole, developers never see a dime of used sales.
#7DarkSymbiotePosted 2/7/2013 8:02:55 AM
Hercular1 posted...
They could get developers to sign on to their "used game" model.

For every used sale that the Microsoft store receives for a particular game, they give the developer a small amount of that sale.

Maybe they could implement a sliding payment scale of sorts, that could be based on the amount of time that a particular game has been out in the marketplace. The longer it has been out, the less money per used sale they get.

Prices for used games always come down, so you would have to adjust to that when paying the developers.

This would solve the whole, developers never see a dime of used sales.


But how would that be different from discounted prices at other stores?
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#8liam_000Posted 2/7/2013 8:05:56 AM
DarkSymbiote posted...
Halochief6 posted...
DarkSymbiote posted...
That would be a severe blow to their brand names.


I'm not gonna say TC has a great idea, but I seriously disagree with this. I don't see how it'd be a "severe blow" to anything.


Alright. How about when publishers start getting annoyed with Sony and Microsoft supporting used games to such a large extent?


What would they do about it? They need MS and Sonys consoles to sell their product, its not like they can go somewhere else.
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#9Hercular1(Topic Creator)Posted 2/7/2013 8:06:05 AM
Discounted prices at other stores are still considered "new" games, unless I'm following your logic poorly. The developer has already been paid for the new games that have been sold.
#10DarkSymbiotePosted 2/7/2013 8:11:43 AM(edited)
@liam_000

@Hercular1

Both of you are right. But I still think it would reflect on the brand image. Especially Sony since they keep up their image with overpriced products. Maybe it would work. Let's discuss.

EDIT: Also, there is going to be problems if the companies start having exclusive deals.
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