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I don't get why publishers are crying bloody murder on used games.

#1lol_Internets1Posted 2/7/2013 5:39:10 PM
Dedicated videogame stores like Funcoland were around over 30 years ago and they most certainly sold used games. Why now all of a sudden is it some crippling problem? I understand that videogames are a $40 Billion+ a year industry by the way.
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"The Delorean is a lot like modern Lotuses: It would probably be good, if they didn't feel the need to source budget engines from Toyota."- dark_minun
#2staticxtreme5Posted 2/7/2013 5:41:06 PM
So I guess we can look forward to seeing 100 of these topics every day for the near future...
#3WinternovaPosted 2/7/2013 5:41:56 PM
lol_Internets1 posted...
I understand that videogames are a $40 Billion+ a year industry by the way.


http://business.financialpost.com/2013/02/06/u-s-video-game-sales-drop-9-in-2012-despite-rise-in-digital-revenue

Try $14.8 Billion. You were only off by 270%.
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Fan of: Steelers(6-time Champions), Red Wings(11-time Champions)
#4foodeater4Posted 2/7/2013 5:42:47 PM
Dev's forget the part where people trade in used games to buy a NEW game.
#5OrgeLambartPosted 2/7/2013 5:44:58 PM
The reason being that they now have the technology to block used game sales, with online being a viable option now they can esstentially block out used games with no problem.

It has nothing to do with costing them money, used games don't cost them money, used games force them to lower the cost of new games to stay competitive. If they remove this option they can sell new games at 60 dollars for as long as they want. Why lower the cost when you don't have too. Sure the game will start to slow, that's when you just stop making it and move onto making other games.

It's a win/win for the publishers bottomline, the only people who lose with it are the actual gamers who are forced to spend more money. Dont' be fooled by their whole lingo of this and that, it's about the bottom line.

If you think used games being gone will spell the end of DLC money grabs and day one cut out DLC you are pretty foolish, these things will continue, used games will stop, and gamers will be like WTF>

Oh well, atleast it was fun well it last right.
#6Mako_eyesPosted 2/7/2013 5:46:20 PM
Has something out of the ordinary happened recently?

This campaign against used game sales started about 3,5 years ago, if I remember it right and isn't anything new.
#7lol_Internets1(Topic Creator)Posted 2/7/2013 5:47:13 PM
From: Winternova | #003
lol_Internets1 posted...
I understand that videogames are a $40 Billion+ a year industry by the way.


http://business.financialpost.com/2013/02/06/u-s-video-game-sales-drop-9-in-2012-despite-rise-in-digital-revenue

Try $14.8 Billion. You were only off by 270%.

Worldwide iirc it's around $40 billion.
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"The Delorean is a lot like modern Lotuses: It would probably be good, if they didn't feel the need to source budget engines from Toyota."- dark_minun
#8WinternovaPosted 2/7/2013 5:48:06 PM
Spending on new games + consoles = $7.09 Billion
Spending on used games = $1.79 Billion

Used games accounted for 20% of the spending on games and consoles combined. That's a hefty chunk.

Oh, and for those of you who don't like digital distribution, almost $6 Billion was spent on downloadable content. It's here to stay - it almost surpassed the amount of sales on new physical items!
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http://www.youtube.com/watch?v=pMKUUUvjjzo
Fan of: Steelers(6-time Champions), Red Wings(11-time Champions)
#9WinternovaPosted 2/7/2013 5:53:08 PM
lol_Internets1 posted...
From: Winternova | #003
lol_Internets1 posted...
I understand that videogames are a $40 Billion+ a year industry by the way.


http://business.financialpost.com/2013/02/06/u-s-video-game-sales-drop-9-in-2012-despite-rise-in-digital-revenue

Try $14.8 Billion. You were only off by 270%.

Worldwide iirc it's around $40 billion.


Valid point.
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http://www.youtube.com/watch?v=pMKUUUvjjzo
Fan of: Steelers(6-time Champions), Red Wings(11-time Champions)
#10lol_Internets1(Topic Creator)Posted 2/7/2013 6:22:05 PM
From: Winternova | #008
Spending on new games + consoles = $7.09 Billion
Spending on used games = $1.79 Billion

Used games accounted for 20% of the spending on games and consoles combined. That's a hefty chunk.

Oh, and for those of you who don't like digital distribution, almost $6 Billion was spent on downloadable content. It's here to stay - it almost surpassed the amount of sales on new physical items!

Oh I actually like DLC. I just hate Day 1 DLC and On-Disc DLC.
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"The Delorean is a lot like modern Lotuses: It would probably be good, if they didn't feel the need to source budget engines from Toyota."- dark_minun