nickoman33 posted...I don't recall any of the levels in SA being anywhere near as linear as the Absolution levels, and even then, it more than made up for whatever levels that were "linear" by having amazing, large open sandbox levels that allowed multiple ways to progress through them.
Tubeway Torpedo is incredibly linear, most of the map is basically a long tunnel with a few rooms.
Hidden Valley, At The Gates and Graveyard Shift don't have any targets and only one exit, the first two maps are pretty big, but very empty aside from guards.
A majority of the maps aren't THAT big, they're much smaller compared to Contracts and Blood Money. They also don't have many solutions to the problem at hand, usually one unique way and a more direct way.
I was having a hard time rating all the Hitman games prior to HD Trilogy because it had been a while since I played SA and Contracts, but now that I've played them, my rating goes:
BM > Contracts > Absolution >= SA
I really enjoyed Contracts a lot more than before, while SA frustrated me more with levels like Hidden Valley and the last level on Professional.
All the games are great though, and I do hope that the next Hitman is more BM/Contracts than SA. Also, get rid of the stupid checkpoint system, and keep Contracts Mode.
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FOX "made a huge mistake" cancelling the greatest comedy of all time; Arrested Development.