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Did Dead Space 3 bomb?

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  3. Did Dead Space 3 bomb?

User Info: CyricsServant

CyricsServant
3 years ago#41
I'm curious to hear how its doing after that "down 26% from DS2" article broke.

An EA spokesperson claimed DS3 needs to sell 5 million or else there wont be a sequel. Based on the reviews and sales in the U.K., I think EA will be lucky just to get DS2's numbers.

User Info: KingKilvas

KingKilvas
3 years ago#42
How does a 10 not signify perfection? It's the highest the rating scale can possibly go. How can a game have flaws and get a 10? Or even a 9.75 by that standard?
Drink cactus juice! It'll quench ya! Nothin's quenchier! It's the quenchiest!

User Info: DrFeelgood1984

DrFeelgood1984
3 years ago#43
I hope it bombed so they re-evaluate their decision to make terrible games.

User Info: Dragon Nexus

Dragon Nexus
3 years ago#44
Well it's certainly my least favourite of the three...

From: CyricsServant | #041
An EA spokesperson claimed DS3 needs to sell 5 million or else there wont be a sequel. Based on the reviews and sales in the U.K., I think EA will be lucky just to get DS2's numbers.


I thought he said that too, but when I found the article he's really saying it needs a fanbase of 5 million users to be considered a viable franchise. Similar, but also different.
"The problem with quotes on the internet is that you can never be sure if they're true" - Abraham Lincoln

User Info: CyricsServant

CyricsServant
3 years ago#45
Dragon Nexus posted...
Well it's certainly my least favourite of the three...

From: CyricsServant | #041
An EA spokesperson claimed DS3 needs to sell 5 million or else there wont be a sequel. Based on the reviews and sales in the U.K., I think EA will be lucky just to get DS2's numbers.


I thought he said that too, but when I found the article he's really saying it needs a fanbase of 5 million users to be considered a viable franchise. Similar, but also different.


Ah, I see. Thanks for the clarification.

Regardless of what was said, I just can't envision EA killing off the Dead Space franchise. DS3 might not be selling the obscene number of copies they want it to sell, but it's still topping sales charts for this month . . . just like its predecessors. An IP like that isn't something you just chuck out onto the garbage heap when one of its entries doesn't meet some arbitrary sales goal.

They might need to spend less developing the game, recycle more in-game assets, rethink their approach to DLC, etc . . . but I don't see them killing the franchise.
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