From: pothocket | #009I've been playing both games this weekend so they're both fresh in my mind and I'm telling you, Crysis 1 levels are not any more open or "wider" than in 2.
I really have to disagree. There's some spots where sure you're basically ushered down a hallway, but many others where you're just dropped down and your objective is just "go in there and shut that off (etc)". You can approach it from any angle, any way. The moments in C2 like that are almost non-existent. Now IMO Crysis 2 was the better game FOR that, C1 was too open IMO. It felt like it couldn't decide if it wanted to be Halo or a game like FarCry 3.
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