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piracy is a big problem...

#1GenesisKPosted 4/8/2013 10:27:14 PM
Every game that is pirated is a lost sale so I wouldn't blame microsoft if the new xbox has a mandatory always online connection feature and don't give me that mess about the companies can afford it nobody like to lose money.
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#2Dugger1981Posted 4/8/2013 10:28:19 PM
Yawn... oh, look! Another Microsoft employee planted on a forum to waste time whining about interference in their mad plot for world domination!
#3CrossRavenPosted 4/8/2013 10:28:28 PM
GenesisK posted...
Every game that is pirated is a lost sale so I wouldn't blame microsoft if the new xbox has a mandatory always online connection feature and don't give me that mess about the companies can afford it nobody like to lose money.


You're either an idiot or a troll. Your post isn't obvious enough to tell. Try again.
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#4mark_98Posted 4/8/2013 10:29:20 PM
you can play pirated games online right now though
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#5LatchKeyKidPosted 4/8/2013 10:30:48 PM
The truth is it's not a lost sale because most pirates were never going to pay for anything in the first place.

Pirates aren't going "man, this torrent isn't working, oh well off to amazon."
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#6DrFeelgood1984Posted 4/8/2013 10:55:35 PM
GenesisK posted...
Every game that is pirated is a lost sale so I wouldn't blame microsoft if the new xbox has a mandatory always online connection feature and don't give me that mess about the companies can afford it nobody like to lose money.


Not true at all. People will download a game they have no interest in purchasing at all simply because it's available. It's an illegal version of borrowing a game from a friend. I've borrowed and played games from friends that I had no intention of ever buying.
#7JoboHotepPosted 4/8/2013 11:01:50 PM
GenesisK posted...
Every game that is pirated is a lost sale so I wouldn't blame microsoft if the new xbox has a mandatory always online connection feature and don't give me that mess about the companies can afford it nobody like to lose money.


Ok, if you're willing to take responsibility for other peoples problems. Personally, I don't care about a companies loss of profits if I don't have a vested interest in that company.

I'm the one buying the product, so I'm the individual they need to cater to.
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#8TBD2009Posted 4/9/2013 12:31:31 AM
As it was mentioned before, but I feel the need to repeat it, just so we're all clear...

While "piracy" does undermine company sales of their goods, those who pirate are usually ~never~ going to buy the product in the first place, or, as is the case for a small sample of people, are wanting to preview the product before committing their money to it.

So in some instances, piracy ~help~ the company sells their product, because of the people who decided they liked the product enough to buy it, after downloading it for free.

Also, another fact pointed out, pirated games can easily be played on a modified console. DRM, or not. There are so many people on the internet who are ~dedicated~ to the practice of creating hacks and patches to circumvent any DRM that a company tries to use to keep pirates from playing the game. This is especially common on the PC, where you have people who have learned how to not only bypass those pesky "Always Online" DRM security measures, but also how to disable "third party anti-cheat" clients.

And the funny thing is... this has been the case for years, and will continue to be the case. Companies try to create an "Anti-pirate" tool, and then pirates create an anti-anti-pirate tool.

The only people who will be hurt by "Always Online gaming", sadly, are the "honest gamers" who purchase all of their games, and play them on unmodified platforms. So, really, we should all turn pirate, and play modified consoles and client hacks on our PCs, since that's basically what gaming companies are accusing us of doing, by forcing these crappy security measures upon us all.

Seriously, my opinion on the matter is: "They've made a never ending war on piracy, that has escalated to the point that HONEST gamers are the only people being screwed, and are passing the cost to US. So ~screw them~!".

I won't buy a console that pulls this crap, and I won't play games that require extensive bullspit for me to be able to play it. I'm not a pirate, and I don't appreciate game companies treating me like a criminal.
#9Ryu XPosted 4/9/2013 12:33:42 AM
In China where piracy is the most rampant would those people have bought the 360 games if they were full price and not a cheap burned copy? No they wouldn't they don't have that kind of money.

Sales aren't really lost when people who pirate stuff wouldn't buy the game in the first place.
#10Terry-bogardPosted 4/9/2013 12:36:00 AM
It's been proven more than once that players who pirate games buy much more games than others , in europe and USA at least.

Its also true in the music industry.

The dreamcast , PS , PSP and PS2 wouldn't have lasted that long if it wasn't for pirates.
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