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Basic Features Every Game Should Have. Round 2

#1glassghost0Posted 8/28/2013 2:55:55 PM
If I'm in a Party and I create a lobby in a game, when I select Invite Xbox Live Party, it should send the invite and not open up my friends list for me to do it manually anyway...

Previous one was when you're scrolling through menus in game, when you get to the end of the selections, you should be able to hit up,down,left, or right and go back to the beginning or end.
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#2HELZEROPosted 8/28/2013 4:31:01 PM
ability to customize every single button/analog stick for a game
#3glassghost0(Topic Creator)Posted 8/28/2013 4:31:47 PM
HELZERO posted...
ability to customize every single button/analog stick for a game


I guess that would be ok, I don't think I've ever changed control schemes for any game. I always play default and learn it.
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#4TheBlueStigPosted 8/28/2013 4:42:31 PM
HELZERO posted...
ability to customize every single button/analog stick for a game


Add to this an Analog Recalibration mode to re-center both of the analogs and set the sensitivity of both sticks.

Far too many games have FUBAR'd config schemes that make no sense at all, and old games used to have the ability to customize controls, even on 8bit and 16bit systems, there's no reason to remove customizable controls now.
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#5SixStringHeroPosted 8/28/2013 4:48:55 PM(edited)
Ability to skip cut scenes.

Unfortunately one of my favorite games this gen, Max Payne 3, suffers from not having this immediate ability. It' only becomes problematic on subsequent plays however.

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#6TheBlueStigPosted 8/28/2013 5:21:51 PM
SixStringHero posted...
Ability to skip cut scenes.

Unfortunately one of my favorite games this gen, Max Payne 3, suffers from not having this immediate ability. It' only becomes problematic on subsequent plays however.


IMHO you should NOT be able to skip cutscenes on your first playthrough.
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#7SolGerXPosted 8/28/2013 5:31:47 PM
skip and pause cutscenes

manual and autosave slots

button mapping
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#8glassghost0(Topic Creator)Posted 8/28/2013 5:33:03 PM
TheBlueStig posted...
SixStringHero posted...
Ability to skip cut scenes.

Unfortunately one of my favorite games this gen, Max Payne 3, suffers from not having this immediate ability. It' only becomes problematic on subsequent plays however.


IMHO you should NOT be able to skip cutscenes on your first playthrough.


Yeah, I strongly believe this as well. But I'm also torn...

If I don't care about the story, only the gameplay, I want to skip the cutscenes.

But I'd vote for not skippable over skippable
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#9CaIiber345Posted 8/28/2013 5:48:48 PM
-Manual save points.
-A pause function. How do some games not have this?!
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#10glassghost0(Topic Creator)Posted 8/28/2013 6:04:06 PM
SolGerX posted...
pause cutscenes


This

If I hit the guide button, the cutscene needs to stop
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