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'Heavy Rain' was turned down by Microsoft over child kidnapping story

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2 years ago#1
http://www.digitalspy.co.uk/gaming/news/a512356/heavy-rain-was-turned-down-by-microsoft-over-child-kidnapping-story.html

very interesting.. If they loved Indigo Prophecy so much they just should have went with it.. That game took plenty of risks
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2 years ago#2
no loss at all. that game was ass
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2 years ago#3
I call BS
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2 years ago#4
Story was so-so, but thats left to personal opinion. Gameplay...well there really wasn't anything more than QTE the entire game, and minor interactions with things in the world. Visuals were mediocre. Also...

JASON!
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2 years ago#5
Microsoft passed on an innovative game. They didn't want to give a chance to a game that dared to be different.
Child kidnapping themes is just an excuse. There are plenty of movies about it. As long as it is serious and made with respect, I don't see a problem.
Plus, it's not like video games were recognized for promoting gratuitous violence, RIGHT.
Cage is interesting to have in the industry, but his ideas are generally terrible. And I'm pretty sure he's telling us about Microsoft passing on HR in order to make himself look edgy and I didn't like Heavy Rain due to QTE and I'm not getting Beyond Two Souls for a 10 hour game and The Last of Us blow this crap of a game anyways.
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2 years ago#6
What, they actually liked Indigo Prophecy? Clearly they didn't beat it, cause that game goes ****ing nuts by the end. Like, Highlander 2 nuts. In a bad way.

Heavy rain sucks too. Beyond two souls has good actors but we'll see. My guess is it'll suck
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2 years ago#7
Heavy Rain and Indigo Prophecy were both great. MS' loss.
2 years ago#8
Not much of a loss imo

Can't stand interactive movies, Beyond looks just as bad, it will likely make a great watch but as a game it looks horrendous
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lPayneToTheMaxl
2 years ago#9
I thought Heavy Rain was worth a play because it had such a different type of feel to it. The problem was that it wasn't really fun to play because it was so different. I'd still recommend it because it was interesting, but it's a shame that interesting didn't equal fun as well....and yeah.........

JASON!
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2 years ago#10
This is a trend with MS, unfortunately. I don't have many nice things to say about Sony, but I can admit they treat games more as art and will take more risks than MS.
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