Final Fantasy XIII waits until 70% of the game to even give you so much as full access to the combat system. At least AC3 did it in what, 5 hours? Hell most games these days aren't 5 hours, let alone tutorials. --- #1 hater of Capcom, casual games, casual gamers, and the God of War series
Really? where at? Im at disc three and I'm still doing the same thing over and over again. Walking on a straight path >> defeat enemies/boss >> cutscenes >> repeat.. etc
Then I finally quit. (I should've quit early in the game) --- PSN ID(Vita only) = http://card.psnprofiles.com/1/BasuraKILLER.png Now playing: AC4(360), Deadspace(360), Deadspace 2(360) Killzone Mercenary(PSV).
Assassins Creed 3 is exemplary of the problem with yearly installments: it's always the same friggin' game. "Hey, we have this new tree running mechanic but the woods is isolated to just one area- hooray borders!" Said the whole dev team. I hated the naval warfare as well. All you're doing is lining up ships at imprecise speeds. No thank you. This is the same reason I'm avoiding AC4- without even looking at a trailer I know that it's still running around in restrictive areas doing repetitive quests with crappy stealth and irritating ship battles. The series always had potential, but it's too set in its ways now to ever be good