As we know, some mini games in games are hit and miss. Personally, I really enjoyed the hacking mini game in the first Bioshock. It wasn't overly complicated, and seem to kind of fit the atmosphere of the environment of Rapture.
On the other end of the spectrum for me was the lock picking mini game in Oblivion. Like the hacking mini game in Bioshock, I felt the lock picking mini game fit the fantasy environment of Tamriel, however there was nothing even remotely fun about it for me.
Sure, I got used to it enough to complete it successfully, but I always loathed playing it, which unfortunately, ended up being quite often.
So, are there any mini games in games you found surprisingly enjoyable, or any that stand out to you due to your irritation or hatred of them?
If I don't meet you no more in this world then uh, I'll meet ya on the next one..And don't be late- Jimi Hendrix Voodoo Child
Worst: blitzball. Holy ****. I hated blitzball so much. Horrible, horrible game that had no business being in final fantasy.
Cant think of any i particularly enjoyed. I like the concept of having something unrelated in a game, but it's so seldom that it's done well. And then you have ones that, regardless of how well it's done, just doesnt fit in the game. Like slide puzzles in Alice or ****ing pachinko in CASTLEVANIA.
"It was not for quiet complacence he was given the name of 'Thunder God'." Currently Playing: Too damn many things at the same bloody time... (25+)
I like proper mini games that are a little game within a game as long as they're done well like the pool and arcade machines in gta. QTE and things like lockpicking in games is a game mechanic not a mini game, although again if done properly I have no problem with them.