(Language Warning for the Vid) http://www.youtube.com/watch?v=Aip2aIt0ROM
I think that Egoraptor puts it better than I can. Addictive games are like a snack food, while other games are like a fine dessert.
Snack foods you eat more and more of because of their addictive nature, sometimes even when you don't want any more. Whereas a fine dessert you take your time and enjoy it, and it's satisfying in the end.
It seems like a lot of games are going for the addictive nature though. This was my problem with games like InFAMOUS, and even Nier. They're fun to play, but there were times when it felt like it was dragging on, and that I was doing the same thing over and over.
Then you have a game like Demon's Souls - while it has some of the elements that the recent Castlevania games have - leveling up and so forth - the levels were carefully designed.
I'm sure it's less expensive to have a bunch of mobs with open world AIs randomly thrown into a premade setpiece, but I feel like there needs to be more games that are hand-crafted for challenge and excitement.
We need fewer addictive games, and more satisfying games. --- http://www.newgrounds.com/portal/view/558516
EinherjerShadow posted... Whats wrong with people playing what they like?
If addictive games weren't fun, people wouldn't play them. They may not be fun on the level you're looking for, but that doesn't mean nobody finds them fun. --- PSN ID: RedSleeves "I am Nanaki, son of the warrior Seto!"
Games can be addictive and fun. Some games can be addictive but not fun. Some games can be fun but not addictive.
But thats up to the individual person..............
Some people put 100 hours into a pokemon mystery dungeon game and have a ball. Others put 100 hours into socom or something. --- Games to Watch: Ninokuni PS3,SRW OG 2,Tales of Xillia,Dragon Quest X, Final Fantasy 13-2,Kingdom Hearts DDD, Paper Mario 3ds,7th dragon 2020, Ragnarok: IPoLaD