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I really don't care about it. This generation will come to an end in less than two years. 3rd party exclusive is becoming rare breed. Developers and all console manufacturer will get in an orgy that will produce multi-platform games one after another.
At the very least, 3rd party console exclusive will be reduced to time-exclusive and/or exclusive DLC.
What annoys me more is the double dipping: a game was first announced as a console exclusive but later appears on competing console with some extras. I would appreciate it if they could just say it from the start which and when each console is getting their respective version of the same game so consumes can plan out their purchase. That of course is not going to happen since they want us to buy as many duplicate copies as possible.
Look at my XBOX720 ===> i7 2600 @3.4Ghz | ATI 6850 1GB | 8GB DDR3 | Asus P8P67 LE Now playing: Tekken Tag Tournament 2, Dead or Alive 5
I think MGS4 has 5 acts so literally talking about almost a disc per act.
You are literally talking out of your ass as this point.
Maybe will all the compression they do they can knock it down some but no matter what if it even got ported to xbox it would be at least 3 discs.
If they use some fancy MS codec and can compress it right down with no visual bitrate difference, I'd say 2 discs at MAX, and not the full 2 discs.
it's only huge on PS3 because it's a slower spinning disc, everything is uncompressed so as to stream the data. It's a mess on the original disc. Look at the chapter install sizes, and then look at the "full install size". It doesn't match up because the game is able to more efficient on the hard disk vs the blu-ray.
I guaran-damn-tee you, that if that full install was a mandatory one from the very beginning, it probably wouldn't have even been a single layer blu-ray
Before stooping to grammar correction, ask yourself.... "Am I really stuck with nothing to say?"