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Massive loopholes..

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  3. Massive loopholes..

User Info: LinkIsSpartan

LinkIsSpartan
4 years ago#1
Dont you think its funny how when your controlling the character, you get shot thousand times and can just walk it off...but when u get shot in a cutscene ...then god forbid, YOU MIGHT DIE!

im trying SOOOO bad to get immersed in the story but how can i when stuff like this happens? it just turns me off the story
Understand, Man is not a machine - he needs a surface, a purpose and a reason of being.

User Info: Nikos_the_great

Nikos_the_great
4 years ago#2
welcome to 2000.

User Info: riddlebox89

riddlebox89
4 years ago#3
Not really loopholes since canonically your character doesn't get injured outside of cutscenes.
I am a dedicated member of the "Walter Sullivan Is Bad-Ass" group!!!
I am the true originator of the Cookie Demon theory on the SH2 and 3 boards.

User Info: blitz-boy11

blitz-boy11
4 years ago#4
its called Cinematic Damage>Gameplay Damage. taking damage during a cinematic scene is different from gameplay damage :P
PSN: Hiroshima711

User Info: riddlebox89

riddlebox89
4 years ago#5
blitz-boy11 posted...
its called Cinematic Damage>Gameplay Damage. taking damage during a cinematic scene is different from gameplay damage :P


Example, Metal Gear Solid.

Gameplay: player gets spotted 10 times per area, kills hundreds upon hundreds of faceless guards, dies many many times and uses up fifty plus rations.

Cinematically: character does not get seen once, kills no one they don't have to, does not die *obviously* and rarely uses healing items.
I am a dedicated member of the "Walter Sullivan Is Bad-Ass" group!!!
I am the true originator of the Cookie Demon theory on the SH2 and 3 boards.
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  3. Massive loopholes..

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