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Final Fantasy XIV - Quests and Combat video

#11lambchipsPosted 12/6/2012 2:35:58 AM
Elements012894 posted...
I always figured all MMO's are like that? I don't really play them but thats why I don't.

nowadays there are many mmos with engaging combat... combat where you have to move around and dodge incoming attacks etc
^ vindictus, guild wars, warcraft,dragons nest, monster hunter frontier (im pretty sure there are more but i havent played mmo in a while)
i7 3820@ 3.60GHz| 16GB Corsair Vengeance 1600MHz DDR3| Gigabyte GTX670 2GB OC| Intel 520 Series 120GB SSD| Antec EarthWatts 750W Green
#12AgitoXIIIPosted 12/6/2012 4:02:50 AM
AXKSION posted...
MMO combat - I just vomited and I tried to keep my mouth closed and make it to the bathroom, but the vomit came spurting out of my nose onto my clothes and the floor. It's really gross and I now have acid vomit breath. Need Listerine.

Kira0987 posted...
Cannot wait!

You're already waiting, so it looks like you can wait, indeed.

lol. Oh stop it lol...
Please be a great game, we need you to be one.
#13Daggeraxe(Topic Creator)Posted 12/6/2012 4:13:36 AM(edited)
Here's an example of an MMO with faster paced, action packed combat:
#14nicktheman1Posted 12/6/2012 6:40:55 AM
Only thing about this that looks better than FFXI is the fact that you can jump. Interface looks too much like WoW imo. Not a sure buy for me yet.
#15Kira0987Posted 12/6/2012 12:49:46 PM
Yeah, the combat could be better, especially with games like Blade and Soul coming out soon. All that aside, I loved FFXI and if they can do as much right in this game as they did in XI, then mmo-style combat will be very insignificant compared to everything else it has to offer. My only fear is that they don't make it as easy as WoW to level up and get cool things.
Soul of the lost withdrawn from its vessel, let strength be granted so the world might be mended.
PSN - Makohazard
#16SightoPosted 12/6/2012 1:04:33 PM
Faster paced action gameplay doesn't necessarily mean it will be more engaging though.
Look at FFXIII. You couldn't move, but timing, countering, cancelling, and your selections meant everything.

It was way more engaging and harder to play well than many action RPGs I've played.