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What do you honestly think is the biggest problem with JRPGs today?

#1art_of_the_killPosted 12/31/2012 12:06:46 AM
What is the biggest problem with JRPGs today? - Results (508 votes)
They're too cliché. How many times are we going to see a bunch of teenagers saving the world?
19.49% (99 votes)
They suffer from too much Japan syndrome. (i.e. "I must get stronger to protect my friends!")
11.42% (58 votes)
They don't tell great stories anymore.
12.01% (61 votes)
The anime character models.
4.53% (23 votes)
The presence of lolis.
6.89% (35 votes)
They aren't quite as challenging as they used to be.
2.76% (14 votes)
The voice acting. The English voices don't always sell the characters.
1.77% (9 votes)
Nothing is wrong with JRPGs today and people just complain too much and/or are blinded by nostalgia
26.97% (137 votes)
Other (please specify)
14.17% (72 votes)
This poll is now closed.
Just want to find some common ground.
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#2ocelot562Posted 12/31/2012 12:08:49 AM
Other: Need larger budgets.
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#3sirtonnePosted 12/31/2012 12:10:25 AM
People just like to complain about everything and act like their opinion is worth more than yours.

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#4ukokira1Posted 12/31/2012 12:10:41 AM
This is why i love the world ends with you. It has none of those problems except the anime models and the main character is actually made fun of for it.
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#5knuxnolePosted 12/31/2012 12:10:42 AM
Nothing wrong with the Japanese aspect at all. After all, they are FROM japan xD
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#6keybladeXIIIPosted 12/31/2012 12:11:12 AM
The music has sucked for the last few years. Although Ni No Kuni sounds amazing.
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#7jrr18Posted 12/31/2012 12:12:04 AM(edited)
most of the above not all but about 70% of the above.
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#8zUkUuPosted 12/31/2012 12:11:56 AM
they're stagnating story and character wise. always reuse of the same. so I'd go with the first option, but cliché isn't per se bad, it's just they reuse the SAME too often, without adding depth to it.
#9Vince40Posted 12/31/2012 12:13:35 AM
Cliche anime loli look of a lot that are out. Don't know how anyone can play them unless it's just their "thing"..... Freaks =P
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#10ThePatrickPosted 12/31/2012 12:13:40 AM
Other: A mixture of them all trying hard to reinvent the wheel and trying to make it less hands-on.

Many games now seem to be designed with the idea that you can just sorta direct traffic and watch what's going on as far as fights go, and they're also coming up with strange (and often half-baked) concepts for various and sundry aspects of fights.
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