Terotrous posted...luminion187 posted...
I actually think Suikoden III is better than II (obviously I'm going to get flamed for this by jaded gamers who wear nostalgia glasses).
Its gameplay clearly isn't. There's a lot more to do in Suikoden 2, and the battle system is a bit better as well. Strategy battles are way better in 2.
That being said, I think the 3 viewpoints approach was interesting, but ultimately it feels padded. I think each character's 3 chapters have about enough interesting material for one chapter, while the rest is either dull or repeated. Some pruning would have helped the pacing of the game tremendously, as by the time it gets interesting in late Chapter 4 (around 50! hours in), it's also almost over.
At least the music from Duck Village is awesome. I should listen to that now.
interesting -- I really hate that description. It comes across as dismissive. No, Suikoden 3's trinity system was more than interesting -- it was amazing, it was compelling, it was revolutionary. Suikoden fans were so obsessed with 2 due to nostalgia that they didn't even give Suikoden 3 much of a chance (I even know an idiot who said 4 was better than 3....we're not friends anymore). The
story telling (not the actual story itself) in Suikoden 2 was just so boring and mundane to me. You had a mute protagonist and a single viewpoint whereas in 3 you had 4 protagonists (plus the secret antagonist chapters) and multiple viewpoints.
Most of the elements in the game (Suikoden 2) were standard JRPG fare aside from the 108 characters and owning your own castle. At least with 3 they tried something new. Although their execution was a little rough you still have to admire their ambition and creativity.
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