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A/D: PS3 vs 360 proved specs don't matter, developers do.

#11regsantotomasPosted 1/21/2013 2:11:13 PM
Specs matter but they aren't the only component.
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#12idrc82Posted 1/21/2013 2:35:05 PM
LinkMaster2703 posted...
Deny. PS3 is technically the more powerful system, has better games, and sold better than the 360.


Thats sorta the point though, while the ps3 is the most powerful specwise it barely made a difference for multiplats. Most of the time if not always xbox got the better ver.
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#13justchill433Posted 1/21/2013 2:41:31 PM(edited)
Specs definitely matter. Your deluded if you don't think so. Look at all the problems the PS3 had because of it's specs.

From: anonymous46773 | #009
PS2 proved it before.


Ya, the PS2 proved that specs can ruin the chances of backwards compatibility.
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#14SlaynWilderGL3Posted 1/21/2013 2:45:40 PM
idrc82 posted...
LinkMaster2703 posted...
Deny. PS3 is technically the more powerful system, has better games, and sold better than the 360.


Thats sorta the point though, while the ps3 is the most powerful specwise it barely made a difference for multiplats. Most of the time if not always xbox got the better ver.


Like if that matters, you gamefaqers like to whine about any insignificant difference. In real life nobody gives a crap if the 360 version runs at 2 frames more.
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#15SolisPosted 1/21/2013 7:20:34 PM
idrc82 posted...
Thats sorta the point though, while the ps3 is the most powerful specwise it barely made a difference for multiplats. Most of the time if not always xbox got the better ver.


Actually, that's perfect evidence that specs DO matter: it's because of the PS3's major limitations and shortcomings that it wasn't able to match the Xbox 360 for many games. If the PS3 had more competent hardware, it would have been able to not only match, but exceed the Xbox 360 in terms of graphical quality and performance.
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