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Ni No Kuni is the highest rated and overall BEST JRPG this gen

#61drclaeysPosted 1/24/2013 7:59:02 AM
Friends,

There is a demo, for NNK, so you can judge for your self. yes at first it looks kidish, but after like 3 minutes, it seems like many old styles RPG's.

Before you make up your mind, you should just download the Demo, and give your self 20 minutes to try it. its free, what can it hurt. Then you can talk more about facts, and less about opinions.

I also really liked Lost Ody, that was a damn good game. Im so sorry that did not come to ps3. Fable was cutting edge at one time, but that went down hill, not you dont hear nothing about that.

Its also the fact that we are starved for rpgs' so it seems anything that is just good, is GREAT!!!! because we have been wanting so long.

Back in the day, ps2's were kings of the rpgs. now, so many shooters dominate the market place.

give it a chance. give it a fair review. Thank you.
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Dr. Darrell of Michigan.
#62Virus66Posted 1/24/2013 8:02:15 AM
I personally don't think Ni No Kuni is the best RPG. Xenoblade still holds that honor for me, but Ni No Kuni is immensely satisfying nonetheless
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#63OrangeSchweesePosted 1/24/2013 8:10:46 AM(edited)
vecryn posted...
So lets just drop the "dark souls isn't a jrpg because of how it plays" when they perhaps invented that formula that wrpg's use. I may be wrong, but I know they have been using it for over 15 years now.


D&D is the first true WRPG. FF or Dragon Warrior is the first true JRPG (not quite sure on this one).

King's Field/Souls borrowed elements from everything and did its own thing.
#64BlinkWinkelPosted 1/24/2013 8:06:33 AM
Well since the Atelier series is now officially ruined thanks to Tecmo, I'm probably going to get this game instead. At least it's a JRPG that actually has a Japanese voice option.
#65SinfullyvannilaPosted 1/24/2013 8:10:38 AM
RejectMkIV posted...
Sinfullyvannila posted...
Souls aren't like Roguelikes at all.


I think they resemble Roguelikes in their emphasis on stat and equipment management, and brutal, unforgiving difficulty, where you're guaranteed to die. The main difference is that your character death simply sends you back to the previous bonfire, instead of being killed forever. Like I said, they only slightly resemble the genre, though.


Well, I guess. It's more consumable management than equipment management in RLs though. I mean, upgrading equipment is important, but it's entirely possible to play through some of them without finding a single upgrade item. You also don't really manage your stats in most of them. You just happen along stat boosting potions from time-to-time.

The death penalty is actually quite lenient compared to most of the RPGs before this gen.
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Polite conversation should never include Politics, Religion or what constitutes an RPG.
Playing a game for it's story is like watching porn for it's story.
#66The_Undying_84Posted 1/24/2013 8:13:30 AM
ZenGamer64 posted...
The "souls" games, while good, are not RPGs. Unless, of course, anything with an inventory is counted as an RPG.


Wrong, you can say they're WRPG's rather than JRPG's, but they are most certainly RPG's.
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PSN: TheUndying84
#67RejectMkIVPosted 1/24/2013 8:18:52 AM
Sinfullyvannila posted...
Well, I guess. It's more consumable management than equipment management in RLs though. I mean, upgrading equipment is important, but it's entirely possible to play through some of them without finding a single upgrade item. You also don't really manage your stats in most of them. You just happen along stat boosting potions from time-to-time.

The death penalty is actually quite lenient compared to most of the RPGs before this gen.


I guess it depends which RL you're playing. I was thinking of Dungeons of Dredmor (probably my favorite next to Binding of Isaac), where you're constantly looking out for new weapons and making decisions about which piece of gear to wear.

I think the metroidvania ("post SOTN") comparison is probably the closest. It's a really tough game to categorize, aside from the obvious Action RPG label.
#68SieKensouPosted 1/24/2013 8:20:45 AM
Ni no Kuni is most definitely an awesome game
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#69ZarchoniaPosted 1/24/2013 8:22:23 AM
ScreamingMidget posted...
Nope!

http://www.metacritic.com/game/playstation-3/demons-souls
http://www.metacritic.com/game/playstation-3/dark-souls
http://www.metacritic.com/game/wii/xenoblade-chronicles


Demon's Souls/Dark Souls isn't even a JRPG in the slightest.
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#70SinfullyvannilaPosted 1/24/2013 8:25:05 AM
RejectMkIV posted...
Sinfullyvannila posted...
Well, I guess. It's more consumable management than equipment management in RLs though. I mean, upgrading equipment is important, but it's entirely possible to play through some of them without finding a single upgrade item. You also don't really manage your stats in most of them. You just happen along stat boosting potions from time-to-time.

The death penalty is actually quite lenient compared to most of the RPGs before this gen.


I guess it depends which RL you're playing. I was thinking of Dungeons of Dredmor (probably my favorite next to Binding of Isaac), where you're constantly looking out for new weapons and making decisions about which piece of gear to wear.

I think the metroidvania ("post SOTN") comparison is probably the closest. It's a really tough game to categorize, aside from the obvious Action RPG label.


Oh yeah, DoD is definitely definitely has a much bigger emphasis on that stuff.

I was talking mostly about the Shirens, ADOM and Nethack.
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Polite conversation should never include Politics, Religion or what constitutes an RPG.
Playing a game for it's story is like watching porn for it's story.