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The Reason as to why JRPGs are in their current state

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zinformant
Posted 2/6/2013 5:03:28 PM
EurAsianGirl posted...
Sinfullyvannila posted...
Even if it because of an issue between Aksys and Imageepoch its still a bad business practice. I don't care what issues or non-issues you have with a game's developer, if fans are demanding these games YOU GIVE THEM THE GAMES!

Its not that hard to figure out, its Business 101.


Umm, that's not the case at all. You can't just publish a game without coming to an equitable and viably profitable agreement. They have a legal obligation to shareholders and employees before customers.

I was incorrect, I just realized Aksys did FATE Extra for Imageepoch. They Sol Trigger nobody is picking up though, because like I said, PSP is a dead system outside of Japan.


But these games would be profitable! Definitely more profitable than a Neptunia or an Agarest War!

As for Sol Trigger: Hey, have you heard of PSN? I heard Vita is compatible with it!

You are not a market analyst. Odds are, you have zero credentials. I would defer to the folks who work in the industry and crunch numbers over your opinion. They make judgment calls. If there was money to be made, they would be on top of it! Of course, some licenses are either too pricey or simply not for sale in the first place. THis is not a simple situation which you are oversimplifying. If it bothers you so much, invest some pocket change in several semesters of formal education in Japanese.
---
Go to Gamestop, buy a Steam card, and use it to purchase Ys Origin. You won't be disappointed.
For more info: http://www.worldofys.com/yso/
EurAsianGirl
(Topic Creator)
Posted 2/6/2013 5:05:04 PM
Emerald_Melios posted...
EurAsianGirl posted...
And again I ask: How is the majority of traditional JRPGS being on handhelds an issue?!

How is there not a big market for handhelds?!

Last I checked, weren't handhelds always more mainstream than consoles?

I mean, look at frickin Pokemon!

Those games sold like over a million or so world-wide!

Red/Blue and Yellow were on the gameboy.

So how in the heck are handhelds not selling anymore?!


I have been wondering about that too. Something isn't adding up; the DS has surpassed the PS2 with over 150+ million sales, and 3DS has been one of the fastest selling games. There has to be a sizable fraction of that from the Western market.

I suspect it's mostly stigma against handhelds (and Nintendo systems), to the point they treated as an afterthought by Western gamers, publishers, and journalists. Just as how everyone ignores the possibility of multi-platform games on Wii U, people aren't willing to consider the handheld market outside established franchises like Pokemon.


Exactly! Historically and I bet even till today handhelds have always had a much wider and bigger audience than consoles. Face it: We just have bad publishers now.
---
JRPG lover and not ashamed of it
Avid fan of the Grandia and Lunar series.
Sinfullyvannila
Posted 2/6/2013 5:07:08 PM
EurAsianGirl posted...
Sinfullyvannila posted...
Ni No Kuni has been selling like hotcakes, fans are b***ing for good JRPGS, I think its pretty certain JRPGs have a much bigger market than these fanservice games.


Ni No Kuni got a lot of media hype over the years.

I haven't heard about Sol Trigger or Last Promise Story until you brought them up.


Because it was already headed for localization! Games that are sure to be localized usually get a lot of media hype.

Sol Trigger and Final Promise are remaining unlocalized so obviously there wouldn't be any hype about it.


It got hyped as soon as it got announced in 2008, but it didn't get an official localization announcement until 2011.
---
Polite conversation should never include Politics, Religion or what constitutes an RPG.
Playing a game for it's story is like watching porn for it's story.
EurAsianGirl
(Topic Creator)
Posted 2/6/2013 5:23:33 PM
zinformant posted...
EurAsianGirl posted...
Sinfullyvannila posted...
Even if it because of an issue between Aksys and Imageepoch its still a bad business practice. I don't care what issues or non-issues you have with a game's developer, if fans are demanding these games YOU GIVE THEM THE GAMES!

Its not that hard to figure out, its Business 101.


Umm, that's not the case at all. You can't just publish a game without coming to an equitable and viably profitable agreement. They have a legal obligation to shareholders and employees before customers.

I was incorrect, I just realized Aksys did FATE Extra for Imageepoch. They Sol Trigger nobody is picking up though, because like I said, PSP is a dead system outside of Japan.


But these games would be profitable! Definitely more profitable than a Neptunia or an Agarest War!

As for Sol Trigger: Hey, have you heard of PSN? I heard Vita is compatible with it!

You are not a market analyst. Odds are, you have zero credentials. I would defer to the folks who work in the industry and crunch numbers over your opinion. They make judgment calls. If there was money to be made, they would be on top of it! Of course, some licenses are either too pricey or simply not for sale in the first place. THis is not a simple situation which you are oversimplifying. If it bothers you so much, invest some pocket change in several semesters of formal education in Japanese.


So how do super-niche games make them more money than only "slightly" niche games? Seriously, how does that work? You've seen Ni No Kuni's sales haven't you? Why aren't more publishers on top of games like that!?

Also, sorry but I'm bad visually so there's no way I'd be able to remember and recognize over 2000 Kanji. I've already finished Japanese 2 and I still can only recognize like 20. If it weren't for Kanji, believe me I would have been able to play these games already!
---
JRPG lover and not ashamed of it
Avid fan of the Grandia and Lunar series.
zinformant
Posted 2/6/2013 5:28:53 PM
We don't have domestic numbers for NnK seeing as how it just came out, so we can't go there. You're asking the the million dollar question; I don't know. What I do know is if the following conditions were met, you'd be getting your games.
1. Someone predicts money will be made/there will be a market for a certain game.
2. The publisher can secure the license. Some--many--titles simple are not on the market or too pricey to be viable for smaller publishers. The two I will pick (from among MANY) are Valkyria Chronicles 3 and Steins;Gate.
---
Go to Gamestop, buy a Steam card, and use it to purchase Ys Origin. You won't be disappointed.
For more info: http://www.worldofys.com/yso/
Sinfullyvannila
Posted 2/6/2013 5:39:58 PM

(edited)
EurAsianGirl posted...
zinformant posted...
EurAsianGirl posted...
Sinfullyvannila posted...
Even if it because of an issue between Aksys and Imageepoch its still a bad business practice. I don't care what issues or non-issues you have with a game's developer, if fans are demanding these games YOU GIVE THEM THE GAMES!

Its not that hard to figure out, its Business 101.


Umm, that's not the case at all. You can't just publish a game without coming to an equitable and viably profitable agreement. They have a legal obligation to shareholders and employees before customers.

I was incorrect, I just realized Aksys did FATE Extra for Imageepoch. They Sol Trigger nobody is picking up though, because like I said, PSP is a dead system outside of Japan.


But these games would be profitable! Definitely more profitable than a Neptunia or an Agarest War!

As for Sol Trigger: Hey, have you heard of PSN? I heard Vita is compatible with it!

You are not a market analyst. Odds are, you have zero credentials. I would defer to the folks who work in the industry and crunch numbers over your opinion. They make judgment calls. If there was money to be made, they would be on top of it! Of course, some licenses are either too pricey or simply not for sale in the first place. THis is not a simple situation which you are oversimplifying. If it bothers you so much, invest some pocket change in several semesters of formal education in Japanese.


So how do super-niche games make them more money than only "slightly" niche games? Seriously, how does that work? You've seen Ni No Kuni's sales haven't you? Why aren't more publishers on top of games like that!?

Also, sorry but I'm bad visually so there's no way I'd be able to remember and recognize over 2000 Kanji. I've already finished Japanese 2 and I still can only recognize like 20. If it weren't for Kanji, believe me I would have been able to play these games already!


They super niche games have a much lower budget. Sales-Cost=revenue. The super niche games bring in a very predictable number of sales, meaning the publishers already have a good idea of what kind of budget they can put into it beforehand and still make a comfortable profit.

Do you know where the term niche comes from? I don't mean to come off as insulting by asking that, it's not really used correctly usually.
---
Polite conversation should never include Politics, Religion or what constitutes an RPG.
Playing a game for it's story is like watching porn for it's story.
PHEEliNUX
Posted 2/6/2013 7:30:54 PM
EurAsianGirl posted...
Universquall posted...
Why can't both exist?


They can, but they're not. More of these fanservice games are getting localized and less of the traditional JRPGS.




More like "Because i hate them"



And TC, Stop this, You are just showing what kind of a stupid people you are


Ohrightyouaretrolling
---
PSN:PHEEliNUX
EurAsianGirl
(Topic Creator)
Posted 2/6/2013 10:10:00 PM
PHEEliNUX posted...
EurAsianGirl posted...
Universquall posted...
Why can't both exist?


They can, but they're not. More of these fanservice games are getting localized and less of the traditional JRPGS.




More like "Because i hate them"



And TC, Stop this, You are just showing what kind of a stupid people you are


Ohrightyouaretrolling


So its wrong to hate sh*** games? That constitutes as trolling now? Well sorry I hate what I hate.
---
JRPG lover and not ashamed of it
Avid fan of the Grandia and Lunar series.
PHEEliNUX
Posted 2/6/2013 10:11:29 PM
Hating isn't a problem, The problem is that you are in denial, Those "Loli Moe" games are good and isn't garbage like Ni No Kuni
---
PSN:PHEEliNUX
EurAsianGirl
(Topic Creator)
Posted 2/6/2013 10:26:31 PM
PHEEliNUX posted...
Hating isn't a problem, The problem is that you are in denial, Those "Loli Moe" games are good and isn't garbage like Ni No Kuni


Lol so Ni No Kuni is garbage now?

Looks like you're the one trolling, not me. :)

But unlike you, I'll give you the benefit of the doubt. What in anyway, shape or form makes Ni No Kuni garbage? A game animated by the great Studio Ghibli, that's top-notch in graphics and is an AAA-budget level production? that's gotten 9's and 10's across the boards, has sold out everywhere and is the top-selling JRPG in the U.K. that no other JRPG that's not Final Fantasy or Pokemon has been able to achieve?

But please enlighten to me, with all its pedigree, what makes Ni No Kuni "garbage?"
---
JRPG lover and not ashamed of it
Avid fan of the Grandia and Lunar series.
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