i know its understandable with some games like FPS and fighting games but some gamers also complain on framerate issues on their ****ing cutscenes!! I dont understand this generation.
Motion blur. I play a PS2 to an HDTV. No matter how bad the video might look when still, with an action scene (even in a cutscene) the motion blur makes everything smooth.
I've noticed for years that really fast movements in video games look jerky. First with Nemesis' movements in Resident Evil 3: Nemesis. That was in 2001.
Bayonetta has the same problem almost ten years later. I watched youtube videos of her in slow motion to figure out what was going on. They're moving too fast for 30 fps to keep up. So her movements appear jerky.
This is a great site for explaining this, with examples. http://www.100fps.com/how_many_frames_can_humans_see.htm
There's also an app somewhere on that site that lets you play with different frame rates and levels of motion blur. Can't find it at the moment, but I'll keep looking.
Edit: Here it is. http://frames-per-second.appspot.com/
Game a a high end gaming PC for a while, then jump on a console. It's kind of jarring, depending on what game. I have a mid range gaming PC and gaming on a PS3 seems a bit, off, at times. It all depends on the game. Games like the Dynasty Warriors series are known for framrate jumps and such, but it's rather trivial due to the sheer amount of chaos going on screen.
Then you have games like... Zone of the Enders HD Collection, which have no real excuse for having poor framerates. Especially when one of the advertised points of the game was the upgrade to 60 FPS.
depends on the game. since most gamers now play FPS, frame rate dips can cause a disadvantage.
but if you ask older gamers, frame rate dips in other games such as brawlers can add to the intensity of the fight. its like the game is going slo mo to highlight the bloodfest. in most cases, it was epic back then, but the opposite in today's standards.