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What gaming genre will dominate the next generation?

#21RoachmeatPosted 2/4/2013 2:32:13 PM
shawnmck posted...
Who really cares which genre dominates...
As long as every genre is supported, than what does it matter ?


When you read of a struggling developers or publishers closing up shop every other blue moon, and seeing the others move over to a platform you don't even have on the radar (IOS) then yeah, it matters.

Pop & Rap is the dominant genre of music, but it doesn't mean that you can't buy Rock, Country, Classical, Techno, New Age, and etc.


Horrible comparison. You also don't see musicians stop making albums entirely because they tried to go after the POP and RAP fanbases and fail miserably.

It shouldn't matter which genre is dominant, because all genres are still going to be supported. There are more genres being supported this gen than ever before...its a fact.


Fact maybe. But all on one platform and all in one region, Heck NO. Gaming has become a chase and dodge if you don't care about third person cover shooting. Thats why this topic even came up in the first place. Most FPS have so much success, the other genres become a risk to spend money developing.
#22MarioShroomedPosted 2/4/2013 2:33:59 PM
puzzle games that actually require a thought process.

i wish games like lolo were still around.
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#23Shamrock99Posted 2/4/2013 2:40:51 PM
More of shooting people in the face genre probably.
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#24HOTJaVaLaVa(Topic Creator)Posted 2/4/2013 2:42:34 PM
BUMP
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#25DagnothPosted 2/4/2013 3:29:05 PM
Dirk_McHardpeck posted...
free to play MMORPGs and pron


Nearly s***out myself reading that typo. Good thing i was on the toilet.
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#26glory of power metalPosted 2/4/2013 5:39:52 PM
So feel free to disagree but I see the trends of the last few generations being:

4th gen: Beat 'em ups/side scrolling platformers
5th gen: Platformers/JRPGs but heavier on the platformer end
6th gen: Platformers/JRPGs but heavier on the JRPG end
7th gen: FPS/WRPG but heavier on FPS just because of CoD

I think these trends show a genre evolution based on system limitations. We started with simple games that were just fun with good mechanics, to games that started incorporating more complex stories, worlds and interactive environments, to games that try to simulate real life (in the sense not just of physics and visuals, but lore, dialogue and interaction) as much as possible. I agree that MMO's are a good choice for a game to lead simply because we've just about reached the pinnacle of what we can create. We just haven't lived in it yet.

Either that or gaming implodes on itself and we all just play Fez all day.
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#27ThamauturgePosted 2/4/2013 6:51:46 PM
Rhythm games
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#28carib2gPosted 2/4/2013 7:53:48 PM
Point and Click
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#29EricCraptonPosted 2/4/2013 7:58:40 PM
Shootbro dudeski shooters

Or other crap that looks like a flash player game from Newgrounds in 1999 that somehow rakes in trillions of dollars
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#30MerisYakiPosted 2/4/2013 8:03:31 PM
Open world shooters.