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Honestly FF7 gets a lot of hate for being overrated (spoilers)

#1mistermikeymikePosted 2/11/2013 1:21:50 PM(edited)
People are always saying how 6 is better than 7. Or that 10 is better than 7. And I never understand it.

7 might not have aged well, but compared to FF's on release 7 was the best final fantasy game, hands down, no questions asked.

Noone really understands how revolutionary 7 is now.

When 7 was released it had cutting edge graphics. Release 7 today and we're talking graphics like that in 13 or FF7:AC. 7's graphics has not aged well and my friends will even tell you they prefer 6's graphics to 7's just because 6 maintains a classic look while 7 just looks outdated in todays world of 3D models. And graphics might not mean much to a gamer, but I firmly believe that in the world of jRPGs graphics do matter a little bit simply because they are story driven with cutscenes.

Speaking of cutscenes, 7 pioneered cutscenes on the playstation. The prerendered cutscenes were innovative and basically made cutscenes a STANDARD across jRPGs. It was copied by almost everyone. It's hard to appreciate the cutscenes because it's become a standard. Most people who say 7 is overrated just weren't there when it was released.

And tying into cutscenes you have the story. Arguably one of the best stories in the series. 7 boasted a script that was 3x the length of 6. If script length means anything that would mean 7's characters have 3x the development focused into fewer characters. 6 had no main character. It was a bunch of side characters. Each with their own little story. Like Cyan. And 7 had those little short stories too. Nanakis story was touching just like Cyans was. I never understood why people act like the characters were so much better. The thing is 6 never had an equivalent of Sephiroth or Cloud. Kefka didn't really have a past. He was just your typical mad clown archetype.

And the whole "he actually destroyed the world" argument. Last I checked the world exists. Sure you can't exactly go out for a swim on a hot day, but at least everyone's still alive except maybe shadow. But 7's bad guy doesn't fall flat on his face like every other villain in every other game. 7's villain gets work done. He kills aerith. And trust me, losing a main character is 10x worse than having the world destroyed but technically not destroyed at all. When kefka destroyed the world i was like oh cool new maps, fuuu im celes. When sephiroth killed aerith i felt like manly tears would pour out. Again, people have a tough time appreciating it simply because aerith is always spoiled and they're prepared for it.

In short. Noone appreciates FF7 because everything it did right, has been copied or spoiled. 7 set the standard and when everyone has stolen your formula and copied you to death it's hard to be unique and innovative like you were on release. Whereas with 6 it's just perfecting an old formula. Something that stands the test of time better than being innovative.

1. Revolutionary graphics for a jRPG. This is the equivalent of X being released for PS2. Or 13 being released for PS3. 7 literally redefined the way a game should look.

2. Pre-rendered cutscenes, a script that was 3x the length of 6's with far more character development and effort put into the story. 7 redefined jRPGs. 7 made stories matter.

3. But as much as the story mattered. 7 retained the core gameplay of earlier jRPGs. There was still tons of exploring and secrets and super bosses.

Sure you can say X Final Fantasy was better than 7 but that's not fair because all of 7's accomplishments and innovations are taken for granted. If Square were to release a game like 7 today, it would be something ridiculously innovative. Just like pre-rendered cutscenes and the shift to more story-focused games.
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#2SigmaHacielPosted 2/11/2013 1:23:29 PM
Being revolutionary =/= being good.

The most revolutionary aspects didn't involve actual elements of an RPG. It was just the pretty shiny cutscenes.

Also -

2. Pre-rendered cutscenes, a script that was 3x the length of 6's with far more character development and effort put into the story. 7 redefined jRPGs. 7 made stories matter.

3. But as much as the story mattered. 7 retained the core gameplay of earlier jRPGs. There was still tons of exploring and secrets and super bosses.


2 - A script that was all over the place and didn't have an aim in the right spot. And what character development? We got no more than every other RPG. And we had better stories BEFORE 7.

3 - So what? Big deal.
#3Guerrilla SoldierPosted 2/11/2013 1:27:51 PM
Everyone knows 7 is the best, no need to make excuses for it.
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#4superbowl54Posted 2/11/2013 1:29:54 PM
SigmaHaciel posted...
Being revolutionary =/= being good.

The most revolutionary aspects didn't involve actual elements of an RPG. It was just the pretty shiny cutscenes.

Also -

2. Pre-rendered cutscenes, a script that was 3x the length of 6's with far more character development and effort put into the story. 7 redefined jRPGs. 7 made stories matter.

3. But as much as the story mattered. 7 retained the core gameplay of earlier jRPGs. There was still tons of exploring and secrets and super bosses.


2 - A script that was all over the place and didn't have an aim in the right spot. And what character development? We got no more than every other RPG. And we had better stories BEFORE 7.

3 - So what? Big deal.

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#5nekrothingPosted 2/11/2013 1:30:35 PM
VII is overrated, the story was mediocre and Sephiroth was a horrible villain. Cloud is the epitome of what is wrong with most JRPG protagonists. Spikey-haired, effeminate, emo brat with no personality to go along with all that angst.
#6darkphoenix181Posted 2/11/2013 1:32:06 PM(edited)
FF1 kept Square in business. FF7 put Square's name on the map and made them the big video game company. That alone tells you how good of a game it was. Infact, the impact of 7 was so huge that they can still muster out sales based on the name Final Fantasy despite the recent ones not being worthy of the name.

Oh you like FFX and think it is the best? Thank FF7 for giving Square the budget to create it. Thanks FF6 for giving Square the budget to make FF7
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#7darkphoenix181Posted 2/11/2013 1:31:38 PM
[This message was deleted at the request of the original poster]
#8IamthekuzalolPosted 2/11/2013 1:32:32 PM
DMC1 was revolutionary for its time, but that doesn't mean it's the absolute best in the HnS genre. Hell, it wasn't even the best in its series. The same could be said for FF7 but every of the FF7 fanboy is acting like "this is god's gift to gaming, this is no doubt the best rpg ever, blah blah blah".
#9SigmaHacielPosted 2/11/2013 1:33:12 PM
darkphoenix181 posted...
FF1 kept Square in business. FF7 put Square's name on the map and made them the big video game company. That alone tells you how good of a game it was. Infact, the impact of 7 was so huge that they can still muster out sales based on the name Final Fantasy despite the recent ones not being worthy of the name.

Oh you like FFX and think it is the best? Thank FF7 for giving Square the budget to create it. Thanks FF6 for giving Square the budget to make FF7


No, actually it doesn't. The game isn't any better an RPG than RPGs from previous consoles. From the same console.

Again, what it brought to the table didn't involve any core RPG mechanics. Also, nobody cares if FF7 brought the money. It doesn't make it any better than other better RPGs.
#10king_maddenPosted 2/11/2013 1:37:18 PM
its like everything else in the world, the most popular and best things always receive the most hate, in the industry ff7 has just as good or better everything over all other ff. reviewed well across the board, sold more than any of them, and is still played by a lot of people. the only thing people can say negative is just personal opinion. in the eyes of the gaming world the only thing that matters when determining whats really a great game, is sales, reviews, and longevity.