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Does higher difficulty do anything else besides jack enemies stats up?

#1knightoffire55Posted 2/14/2013 4:01:53 PM
I have yet to play a game where enemy behavior is altered on higher difficulties.
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#2IKnowGameFuPosted 2/14/2013 4:06:14 PM
I remember playing Devil May Cry 1's Dante Must Die mode, and the enemies had extra abilities.
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#3sean2995Posted 2/14/2013 4:07:10 PM
knightoffire55 posted...
I have yet to play a game where enemy behavior is altered on higher difficulties.


DmC has something like that. Pretty much they attack differently. Even previous DMC games changed how they attacked based on your attacks.

I'll agree higher difficulties in games is just some dumb damage modifier.
#4OhGoodPosted 2/14/2013 4:07:36 PM
well, fallout new vegas and fallout new vegas hardcore mode are completely different beasts, but thats not exactly a difficulty as it is a different game mode.

but in general it's usually just enemies that do more damage and can take more damage, and every so often you'll get a game that just simply increases the enemy count.
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#5zyrax2301Posted 2/14/2013 4:10:06 PM
Some games add new mechanics (e.g. enemies having Devil Trigger in DMC games) but for the most part, it just means enemies hit harder and you're weaker.
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#6DocDeliciousPosted 2/14/2013 4:13:35 PM
Some do. Most don't.
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#7DuneManPosted 2/14/2013 4:51:22 PM
In most games it just adjusts stat sliders in the enemies' favor. In a few it makes enemies more aggressive as well. In far fewer still it introduces new abilities and behaviors for the enemies.
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#8majin nemesisPosted 2/14/2013 6:25:22 PM
it depends on the game
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#9superstud69xPosted 2/14/2013 6:48:44 PM
Ninja Gaiden 1/Black/Sigma replaced earlier enemies with harder enemies, increased their stats, and also increased their AI, I think.
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#10AstroshakPosted 2/14/2013 7:43:37 PM
It changes the game when you're talking XCom. The alien AI gets a big boost if you're comparing the easiest and hardest difficulty levels.