The same could be said of Ni No Kuni. Of course it's a stupid way to play either battle system, but it works.
Well yes, in combat. But customization wise (hundreds of Imajinn to get and evolve just like if you're playing Pokemon), exploring the world, and all those that FF-XIII doesn't have.
I even think FF-XIII only have combat since it doesn't have anything else and that one aspect too is also boring... Plus, it takes too damn long to take down any enemies making the boredom of X-button mashing raising to the top.
If FF-XIII would win in something, it's the character design and theme (NNK is too childish for some people and I agree) but that is all.
If you're going to compare two RPG's like this, at-least do two that are similar and both are enjoyable. A comparison between Ni No Kuni and Dragon Quest VIII would have been a more viable poll.
This is basically saying: Which do you prefer, a gourmet meal (Ni No Kuni), or a quick and un-fulfilling meal at your local fast food burger place. The only redeeming quality that Final Fantasy XIII had was it's combat system. Everything else was absolutely terrible. --- Each person might see a rose with a different shade of red, but the fact that we can all agree on is beauty -- that is a miracle. -Michea, FFXI
Ni No Kuni is definitely the better RPG, but I believe Final Fantasy XIII is the better, more memorable experience. --- "Dyin' is easy. It's the livin' that's hard..." Grim Reaper, Maximo vs. The Army of Zin