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Poll: Which RPG has the best battle gameplay?

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3 years ago#1
Which RPG has the best battle gameplay? - Results (66 votes)
Final Fantasy XII
6.06% (4 votes)
Final Fantasy XIII-2
3.03% (2 votes)
Tales of Vesperia
6.06% (4 votes)
Tales of Graces F
21.21% (14 votes)
Persona 3/Persona 4
12.12% (8 votes)
Demon's Souls/ Dark Souls
21.21% (14 votes)
Kingdom Hearts II: Final Mix +
10.61% (7 votes)
Star Ocean 3: Til the End of Time
1.52% (1 votes)
Star Ocean 4: The last Hope
1.52% (1 votes)
Other (please specify)
16.67% (11 votes)
This poll is now closed.
In your opinion, what RPG has the best battle gameplay?
Unfortunately, the poll options are limited to 10 so I had to bundle a few games together and leave some games out, but if you vote in a category with 2 games, you can post to specify which game you wanted to vote for, same thing for the "Other" category.
After extensive lab research, it appears that sterility is indeed hereditary...
3 years ago#2
Mass effect 3
Victory over the space pirates through superior fire power!
PSN jrr101
3 years ago#3
Graces F or one of the Souls games.
3 years ago#4
ToGf, Persona 3/4 is second

EditL Xenoblade IMO is better than those 2, However most people don't like it
3 years ago#5
The Tales games have always had the best battle systems, but I didn't care for Graces F that much. ToV had a battle system much closer to TotA and ToS, and I've never had more fun than with those systems.
TLoZ: Oracle of Ages playthrough in progress.
3 years ago#6
For classic J-RPG game play, then Lost Odyssey
3 years ago#7
Fallout new vegas, mass effect 1, grandia, the world ends with you and xenoblade are my faves. The Last Story is also moving in the right direction
3 years ago#8
ToGF for me
PSN: ReinBleu2nd
3 years ago#9
Toss-up between a few:

-Phantasy Star 4 had a pretty cool feature in its battle system where up to your whole party of five people could join together for a single massive combo attack.

-Xenoblade Chronicles had an open-world real-time battle system that I think was unique in that healing skills and such didn't use MP or had to be "stocked" - each had a cooldown before you could use them again, and you could do whole-chain attacks. Add to that the whole "encouragement" thing and it overall is pretty neat for a battle system.

-Xenogears / Xenosaga had a neat system using different level attacks and having the ability to use certain combos and such. Not a fan of Xenosaga II's "A-B-C Zone" system, though.

-Fallout. I liked being able to target individual body parts if I needed to do a specific thing to my enemies - impair their movement or attack, frenzy them, or whatever else I need.
3 years ago#10
Shadow Hearts Covenant
Lost Odyssey
Final Fantasy X-2
Final Fantasy XII
Final Fantasy VI
Chrono Cross
Suikoden II
Suikoden V
Super Mario RPG
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  3. Poll: Which RPG has the best battle gameplay?

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