They may be similar games (unfortunately) but the combat, platforming, and overall level design in Tomb Raider stomps all over Uncharted. --- "The algorithms I have been programmed with do not support the comprehension of illogical human thought." ~ KOS-MOS
If by amazing you mean contextual and that you know when a fight is about to start or is over as Lara does or does not take cover automatically. I love the game but it's so easy because of this. Hell, chucking dust into enemies eyes and hacking at them with the climbing axe is my primary method of killing everyone. So fun, especially the stone to the face finishing move. --- "What we've got here is a failure to communicate!" "I'm you, I'm your shadow!"