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GOWA after the demo part looks 10000 times better...wtf is this?(spoiler)

#1JoeydollazPosted 3/13/2013 9:35:31 AM
I notice this game isn't all about HD TEXTURES but rather more about post processing + SCALE. GOW3 had all these HD textures and all that this game seems more vibrant and good AA.

That section after the demo seems to be when they decided to make the game look better
Did you noticed that?, that part after that weird guy talks to you and you walk outside
holy crap the Kratos character looks CG, he pretty much stands out in the game but

How are they doing this on 7 year old PS3?
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#2este914Posted 3/13/2013 9:36:51 AM
I don't think I understand
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#3majin nemesisPosted 3/13/2013 9:44:06 AM
people are underestimating the capacity of the PS3 and has it happen with the ps1 and ps2 only now are we seeing the PS3 at full capacity
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#4Joeydollaz(Topic Creator)Posted 3/13/2013 9:50:42 AM
That's pretty crazy because I put GOW3 just now looks like a wannabe UNREAL ENGINE
like game engine, is this using a new engine or tweaked?.

GOW:A has its own look now with like I said this CG like style, when they give you the chance to see the kratos character up close, just leave him standing there that look is insane, the whole "blur effect" as you roll or slash in that view makes me wish this game had a RE6 like camera tweak clearly this game looks great up close....but it seems like
the dev wants "SCALE" to be the big wow factor of this game.
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#5BahamutBBobPosted 3/13/2013 9:54:33 AM
The scale was a pretty big wow factor in all of the games. I guess they ramped that up in Ascension? I haven't started it yet.
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#6monkeyman0111Posted 3/13/2013 11:34:03 AM
I know what you mean bruh
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#7velvet_hammerPosted 3/13/2013 12:52:13 PM
JD topic move on
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#8Mr_HakubiPosted 3/13/2013 2:09:30 PM
Am I the only one that think GoWIII looks better? >_>

Ascension only looks good in light areas whereas III looked good all around.
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