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IN-GAME feature that you hate in this game generation

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User Info: ReeNoiP

ReeNoiP
3 years ago#41
Things I hate:
-QTEs. Screw that, it's never fun.
- Extremely scripted/constricted gameplay. Flanking? "You are leaving the combat area"
- Unskippable cutscenes
-1 save autosave/no manual save. Seriously, why?
-DLC check/connect to servers on every startup. I just wanna hit load game and get on with it. Don't spam me you jerks.
-In-game DLC stores/pitches. If I want DLC I will go look for it >:(
-Designed for microtransactions. I bought the game, now you want me to pay extra to play it without insane amounts of grinding?
-Accounts/stat tracking/Social networking. This is especially a problem on PC but also happen on consoles where they can't even use the DMR excuse. I never use my battlelog, Origin, GFWL, Social club, C&C4 or Crysis 2 account for anything other than signing in to play a game. And no I don't want to share it on facebook.

Things I dislike:
- Levelling/weapon unlock systems in any form of competitive online. Want a dot sight on that M4? Well you better deal with the crappy iron sights for 50 kills first. Want to pilot a chopper effectively? Well first you have to be a sitting duck until you unlock flares.
- Long puzzle sections in action games.
- Characters whos personality solely revolves around their sexual orientation.
- Farming/low drop rates.
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User Info: skeithxth

skeithxth
3 years ago#42
Letting me know in-game that DLC exists and that certain features and stories cannot be accessed without purchasing said DLC.

Seriously...keep that crap out of my experience. If I want the damn DLC, I will download it. But I don't need my game experience itself reminding me that I don't have it (looking at you Dragon Age: Origins).
Yo Sephiroth, I'm really happy for you, and imma let you finish but Kefka Palazzo is the best Final Fantasy villain of all time.

User Info: 4sakuraHa0

4sakuraHa0
3 years ago#43
Darth_Kamcio posted...
4sakuraHa0 posted...
zinsindetta posted...
I hate microtransactions and forced multiplayer.


Forced multiplayer?
What do you mean?
Any game for example??



Tomb Raider? I mean, the single player is a nice story where we experience Lara's difficulties on the island as she turns from a scared girl into a strong woman.

And the multiplayer is people shooting the living **** out of each other.


Hmm, I thought "forced multiplayer" = you need to play with other people(multiplayer) in order to finish your single player mode.
In Tomb Raider, you can finish the story mode by playing alone.
If someone post "I don't care", they actually care VERY much.
If they DON'T care, they WON'T bother posting.

User Info: ShinXagura

ShinXagura
3 years ago#44
Sez6 posted...
Trophies/Achievements


This. Lock Saves and Disc Lock Content.
To fight is to live. To live is to fight.

User Info: MrBanballow

MrBanballow
3 years ago#45
I'll say that Trophies / Achievements can be a hit or miss sort of thing.
Not changing this sig until Another Code R (Wii) is announced for the US.
Started: October 5, 2008

User Info: AnnCoulter88

AnnCoulter88
3 years ago#46
656stooge posted...
*Mash buttons to open door.

Button mashing isn't as bad as forcing you to violently shake a sixaxis controller to advance the story.
Not changing this sig until the Washington Capitals win the Stanley Cup
Started: 2011 - 2012 NHL Season
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